4#include "AssetWriteFlags.h"
6#include "Foundation/StringView.h"
7#include "Foundation/ComponentModel/Entity.h"
13 bool COGSCORE_DLL_API writeAsset(
class Context* context,
const char* path, AssetHandle asset,
AssetWriteFlags writeFlags);
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....
AssetWriteFlags
Flags that control serialization of assets.