1#include "EffectBindings.h"
3#include "MemoryContext.h"
5Cogs::Core::EffectBindings::EffectBindings(MemoryContext * memory) :
6 bindings(128, 128, memory->baseAllocator, MemBlockType::RenderResourceStorage)
13 return bindings.create();
16void Cogs::Core::EffectBindings::deallocateBinding(EffectBinding * binding)
18 bindings.destroy(binding);