Cogs.Core
Source
Platform
Gamepad.h
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#pragma once
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#if defined( _WIN32 )
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#include "Windows/WindowsGamepad.h"
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#elif defined( EMSCRIPTEN )
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#include "Emscripten/EmscriptenGamepad.h"
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#elif defined( __linux__ )
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#include "Linux/LinuxGamepad.h"
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#elif defined( __APPLE__ )
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#include "MacOS/MacOSGamepad.h"
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#endif
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