1#include "GuiRenderComponent.h"
5#include "Foundation/Reflection/Field.h"
9void Cogs::Core::GuiRenderComponent::registerType()
12 {
"target", &GuiRenderComponent::target },
13 {
"clearColor", &GuiRenderComponent::clearColor },
16 TypeDatabase::createType<GuiRenderComponent>()
17 .setBase<RenderComponent>()
Field definition describing a single data member of a data structure.
Contains reflection support.