5 void aboutCogs(
class Context* context,
bool* show);
6 void assetInspector(
class Context* context,
bool* show);
7 void assetQueueInspector(
class Context* context,
bool* show);
8 void boundsInspector(
class Context* context,
bool* show);
9 void fontInspector(
class Context* context,
bool* show);
10 void inputInspector(
class Context* context,
bool* show);
11 void materialInspector(
class Context* context,
bool* show);
12 void materialInstanceInspector(
class Context* context,
bool* show);
13 void meshInspector(
class Context* context,
bool* show);
14 void bufferInspector(
class Context* context,
bool* show);
15 void engineInspector(
class Context* context,
bool* show);
16 void modelInspector(
class Context* context,
bool* show);
17 void renderingStatsInspector(
class Context* context,
bool* show);
18 void pipelineInspector(
class Context* context,
bool* show);
19 void permutationInspector(
class Context* context,
bool* show);
20 void profileInspector(
class Context* context,
bool* showProfiler);
21 void resourceStoreInspector(
class Context* context,
bool* show);
22 void scriptConsole(
class Context* context,
bool* show);
23 void scriptInspector(
class Context* context,
bool* show);
24 void shadowMapInspector(
class Context* context,
bool* show);
25 void textureInspector(
class Context* context,
bool* show);
26 void gammaDebugger(
class Context* context,
bool* show);
27 COGSCORE_DLL_API
void variableInspector(
class Context* context,
bool* show);
28 void taskManagerInspector(Context* context,
bool* show);
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....