4#include "MaterialDefinition.h"
8 bool applyConstantBuffers(
class Context * context,
const MaterialProperties & materialProperties, ConstantBuffers & constantBuffers);
10 [[nodiscard]] COGSCORE_DLL_API
bool applyMaterialProperties(
class Context * context,
const MaterialProperties & materialProperties, Material & material);
12 [[nodiscard]]
bool applyMaterialDefinition(
class Context * context,
const MaterialDefinition & materialDefinition, Material & material);
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....