4#include "OGC3DTilesTileset.h"
6#include "Foundation/Geometry/Glm.hpp"
7#include "Foundation/Geometry/BoundingBox.hpp"
14 namespace OGC3DTilesUtils {
15 double distanceFromBBox(
const glm::dvec3 pt,
const Cogs::Geometry::DBoundingBox& bbox);
16 int bboxInsideViewFrustum(
const Cogs::Geometry::DBoundingBox& bbox,
const glm::mat4& viewProjectionMatrix);
17 void transformBBox(Cogs::Geometry::DBoundingBox& bbox,
const glm::mat4& mat);
18 void translateBBox(Cogs::Geometry::DBoundingBox& bbox,
const glm::dvec3& offset);
20 Cogs::Geometry::DBoundingBox boundingVolumeConverter(
const OGC3DTiles::BoundingVolume& bv,
const glm::mat4& transform);
21 Cogs::Geometry::DBoundingBox getBBoxFromCoord(
const OGC3DTiles::Coord& tileCoord,
const Cogs::Geometry::DBoundingBox& tilesetBBox);
22 OGC3DTiles::BoundingVolume getBoundingVolumeFromCoord(
const OGC3DTiles::Coord& tileCoord,
const OGC3DTiles::BoundingVolume& globalBoundingVolume);
24 bool isInsideBox(
const glm::dvec3& point,
const Cogs::Geometry::DBoundingBox& box);
25 void printBBox(const ::Cogs::Geometry::DBoundingBox& bbox,
const std::string& prefix = std::string(
""));
26 void printBBox(const ::Cogs::Geometry::BoundingBox& bbox,
const std::string& prefix = std::string(
""));
Contains all Cogs related functionality.