Cogs.Core
Precompiled.Drilling.h
1#pragma once
2
3#if defined(__cplusplus)
4 #include "Foundation/Platform/Threads.h"
5 #include <glm/glm.hpp>
6 #include <glm/gtx/rotate_vector.hpp>
7 #include "EntityDefinition.h"
8 #include "Types.h"
9#endif