3#include "Rendering/DataFormat.h"
11 bool isCompressible(TextureFormat format);
12 TextureFormat getCompressedFormat(TextureFormat format);
14 bool isConvertible(TextureFormat format);
16 TextureFormat compressTileData(std::vector<uint8_t> & destination,
const uint8_t * source, TextureFormat sourceFormat,
int width,
int height);
18 TextureFormat convertBitmapData(
const uint8_t * data,
const TileData * tileData, std::vector<uint8_t> & destination);
Contains all Cogs related functionality.