Cogs.Core
Cogs::Core::Engine Member List

This is the complete list of members for Cogs::Core::Engine, including all inherited members.

addResourceManager(std::unique_ptr< IResourceManager > &&resourceManager)Cogs::Core::Engine
checkAndUpdateResources() (defined in Cogs::Core::Engine)Cogs::Core::Engine
clearResources()Cogs::Core::Engine
context (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
data (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
editor (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
Engine(Context *context)Cogs::Core::Engine
Engine(const Engine &other)=deleteCogs::Core::Engine
firstInit (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
getEditor() const (defined in Cogs::Core::Engine)Cogs::Core::Engineinline
getLastDirtyFrame()Cogs::Core::Engineinline
getResourceManagerByValueType(int valueType) (defined in Cogs::Core::Engine)Cogs::Core::Engine
initializeResources()Cogs::Core::Engine
initializing_device (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
invokeCallback(void(*callback)(void *), void *data)Cogs::Core::Engineinline
invokeComponentNotifyCallback(const ComponentModel::Component &component, int notification, const void *data, size_t dataSize)Cogs::Core::Engineinline
invokeResourceLoadCallback(int resourceType, ResourceId id, int code)Cogs::Core::Engineinline
isReady() const (defined in Cogs::Core::Engine)Cogs::Core::Engineinline
lastDirtyFrame (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
needsUpdate() constCogs::Core::Engineinline
needsUpdateCallback (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
needsUpdateData (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
operator=(const Engine &other)=deleteCogs::Core::Engine
postRender() (defined in Cogs::Core::Engine)Cogs::Core::Engine
preRender() (defined in Cogs::Core::Engine)Cogs::Core::Engine
ready (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
registerSystem(ComponentSystemBase *system, int priority, bool registerInStore=true)Cogs::Core::Engine
registerSystem(int priority, SystemType **storage, uint32_t capacity, bool registerInStore=true)Cogs::Core::Engineinline
render() (defined in Cogs::Core::Engine)Cogs::Core::Engine
resourceManagers (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
resourceManifest (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
runTaskInMainThread(std::function< void()> &&task) (defined in Cogs::Core::Engine)Cogs::Core::Engine
setDirty()Cogs::Core::Engineinline
setDirtyState() (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
setEditor(class IEditor *editor) (defined in Cogs::Core::Engine)Cogs::Core::Engine
setNeedsUpdateCallback(NeedsUpdateCallback *callback, void *data)Cogs::Core::Engineinline
swapResources() (defined in Cogs::Core::Engine)Cogs::Core::Engine
systemFlags (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
triggerUpdate()Cogs::Core::Engineinline
update()Cogs::Core::Engine
updateRequested (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
updateSystems()Cogs::Core::Engine
workParallel() constCogs::Core::Engineinline
workParallelValue (defined in Cogs::Core::Engine)Cogs::Core::Engineprivate
~Engine()Cogs::Core::Engine