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Cogs.Core
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This is the complete list of members for Cogs::RenderTargetsWebGPU, including all inherited members.
| annotate(RenderTargetHandle, const StringView &) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| annotate(DepthStencilHandle, const StringView &) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| createDepthStencilTarget(const RenderTargetHandle handle) override | Cogs::RenderTargetsWebGPU | virtual |
| createDepthStencilTarget(const RenderTargetHandle handle, const TextureHandle textureHandle) override | Cogs::RenderTargetsWebGPU | virtual |
| createDepthStencilTarget(const RenderTargetHandle handle, const DepthStencilViewDescription &depthStencilView) override | Cogs::RenderTargetsWebGPU | virtual |
| createDepthStencilTarget(const RenderTargetHandle, const DepthStencilViewDescription &, const MultiViewDescription &) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| createRenderTarget(const RenderTargetViewDescription *renderTargetViews, const size_t numViews) override | Cogs::RenderTargetsWebGPU | virtual |
| Cogs::IRenderTargets::createRenderTarget(TextureHandle textureHandle) | Cogs::IRenderTargets | inlinevirtual |
| Cogs::IRenderTargets::createRenderTarget(TextureHandle *textureHandles, const size_t numTextureHandles) | Cogs::IRenderTargets | inlinevirtual |
| createRenderTarget(const RenderTargetViewDescription *, const size_t, const MultiViewDescription &) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| depth_stencil_targets (defined in Cogs::RenderTargetsWebGPU) | Cogs::RenderTargetsWebGPU | |
| graphicsDevice (defined in Cogs::RenderTargetsWebGPU) | Cogs::RenderTargetsWebGPU | |
| initialize(GraphicsDeviceWebGPU *graphicsDevice) (defined in Cogs::RenderTargetsWebGPU) | Cogs::RenderTargetsWebGPU | |
| loadBlendState(const BlendState &blendState) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| loadBlendState(const BlendState &color, const BlendState &alpha) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha, const BlendFlags) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| loadBlendState(const BlendState *, const BlendState *, const uint32_t, const BlendFlags) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| loadDepthStencilState(const DepthStencilState &depthStencilState) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| loadRasterizerState(const RasterizerState &rasterizerState) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| releaseBlendState(BlendStateHandle blendStateHandle) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| releaseDepthStencilState(DepthStencilStateHandle depthStencilStateHandle) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| releaseDepthStencilTarget(DepthStencilHandle handle) override | Cogs::RenderTargetsWebGPU | virtual |
| releaseRasterizerState(RasterizerStateHandle rasterizerStateHandle) override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| releaseRenderTarget(RenderTargetHandle handle) override | Cogs::RenderTargetsWebGPU | virtual |
| releaseResources() override | Cogs::RenderTargetsWebGPU | inlinevirtual |
| render_targets (defined in Cogs::RenderTargetsWebGPU) | Cogs::RenderTargetsWebGPU |