|
Cogs.Core
|
This is the complete list of members for Cogs::IRenderTargets, including all inherited members.
| annotate(RenderTargetHandle handle, const StringView &name) | Cogs::IRenderTargets | inlinevirtual |
| annotate(DepthStencilHandle handle, const StringView &name) | Cogs::IRenderTargets | inlinevirtual |
| createDepthStencilTarget(const RenderTargetHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
| createDepthStencilTarget(const RenderTargetHandle handle, const TextureHandle textureHandle)=0 | Cogs::IRenderTargets | pure virtual |
| createDepthStencilTarget(const RenderTargetHandle handle, const DepthStencilViewDescription &depthStencilView)=0 | Cogs::IRenderTargets | pure virtual |
| createDepthStencilTarget(const RenderTargetHandle, const DepthStencilViewDescription &, const MultiViewDescription &) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| createRenderTarget(TextureHandle textureHandle) | Cogs::IRenderTargets | inlinevirtual |
| createRenderTarget(TextureHandle *textureHandles, const size_t numTextureHandles) | Cogs::IRenderTargets | inlinevirtual |
| createRenderTarget(const RenderTargetViewDescription *renderTargetViews, const size_t numViews)=0 | Cogs::IRenderTargets | pure virtual |
| createRenderTarget(const RenderTargetViewDescription *, const size_t, const MultiViewDescription &) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| loadBlendState(const BlendState &blendState)=0 | Cogs::IRenderTargets | pure virtual |
| loadBlendState(const BlendState &blendStateColor, const BlendState &) | Cogs::IRenderTargets | inlinevirtual |
| loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha, const BlendFlags) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| loadBlendState(const BlendState *, const BlendState *, const uint32_t, const BlendFlags) (defined in Cogs::IRenderTargets) | Cogs::IRenderTargets | inlinevirtual |
| loadDepthStencilState(const DepthStencilState &depthStencilState)=0 | Cogs::IRenderTargets | pure virtual |
| loadRasterizerState(const RasterizerState &rasterizerState)=0 | Cogs::IRenderTargets | pure virtual |
| releaseBlendState(BlendStateHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
| releaseDepthStencilState(DepthStencilStateHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
| releaseDepthStencilTarget(DepthStencilHandle depthStencilHandle)=0 | Cogs::IRenderTargets | pure virtual |
| releaseRasterizerState(RasterizerStateHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
| releaseRenderTarget(RenderTargetHandle renderTargetHandle)=0 | Cogs::IRenderTargets | pure virtual |
| releaseResources()=0 | Cogs::IRenderTargets | pure virtual |