Cogs.Core
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This is the complete list of members for Cogs::ITextures, including all inherited members.
annotate(TextureHandle handle, const StringView &name) | Cogs::ITextures | inlinevirtual |
createTextureView(TextureViewDescription &viewDescription)=0 | Cogs::ITextures | pure virtual |
generateMipmaps(TextureHandle textureHandle)=0 | Cogs::ITextures | pure virtual |
getNativeHandle(TextureHandle textureHandle)=0 | Cogs::ITextures | pure virtual |
loadCubeMap(const unsigned char **bytes, const size_t arraySize, const size_t numLevels, const unsigned int *widths, const unsigned int *heights, TextureFormat format, unsigned int flags=0)=0 | Cogs::ITextures | pure virtual |
loadSamplerState(const SamplerState &state)=0 | Cogs::ITextures | pure virtual |
loadTexture(const unsigned char *bytes, unsigned int width, unsigned int height, TextureFormat format, unsigned int flags=0)=0 | Cogs::ITextures | pure virtual |
loadTexture(const unsigned char *bytes, unsigned int width, unsigned int height, TextureFormat format, unsigned int numSamples, unsigned int flags)=0 | Cogs::ITextures | pure virtual |
loadTexture(const TextureDescription &desc, const TextureData *data)=0 | Cogs::ITextures | pure virtual |
loadTextureArray(const unsigned char **bytes, const size_t arraySize, const size_t numLevels, const unsigned int *widths, const unsigned int *heights, TextureFormat format, unsigned int flags=0)=0 | Cogs::ITextures | pure virtual |
loadTextureMipMaps(const unsigned char **bytes, size_t numLevels, const unsigned int *widths, const unsigned int *heights, TextureFormat format, unsigned int flags=0)=0 | Cogs::ITextures | pure virtual |
releaseNativeTexture(TextureNativeHandle nativeHandle) | Cogs::ITextures | inlinevirtual |
releaseResources()=0 | Cogs::ITextures | pure virtual |
releaseSamplerState(SamplerStateHandle handle)=0 | Cogs::ITextures | pure virtual |
releaseTexture(TextureHandle textureHandle)=0 | Cogs::ITextures | pure virtual |
releaseTextureView(const TextureViewHandle &handle)=0 | Cogs::ITextures | pure virtual |
uploadTextureData(TextureHandle textureHandle, const TextureData &data, uint32_t layer_offset=0, uint32_t face_offset=0, uint32_t level_offset=0) | Cogs::ITextures | inlinevirtual |