Cogs.Core
Cogs::RenderTargetsGLES30 Member List

This is the complete list of members for Cogs::RenderTargetsGLES30, including all inherited members.

annotate(RenderTargetHandle handle, const StringView &name)Cogs::IRenderTargetsinlinevirtual
annotate(DepthStencilHandle handle, const StringView &name)Cogs::IRenderTargetsinlinevirtual
bindRenderTargets(RenderTargetHandle renderTargetHandle, DepthStencilHandle depthStencilHandle) (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30
blendStates (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30
caps (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30private
createDepthStencilTarget(const RenderTargetHandle handle) overrideCogs::RenderTargetsGLES30virtual
createDepthStencilTarget(const RenderTargetHandle handle, const TextureHandle textureHandle) overrideCogs::RenderTargetsGLES30virtual
createDepthStencilTarget(const RenderTargetHandle handle, const DepthStencilViewDescription &depthStencilView) overrideCogs::RenderTargetsGLES30virtual
createDepthStencilTarget(const RenderTargetHandle handle, const DepthStencilViewDescription &depthStencilView, const MultiViewDescription &multiView) override (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30virtual
createRenderTarget(const RenderTargetViewDescription *renderTargetViews, const size_t numViews) overrideCogs::RenderTargetsGLES30virtual
createRenderTarget(const RenderTargetViewDescription *renderTargetViews, const size_t numViews, const MultiViewDescription &multiView) override (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30virtual
Cogs::IRenderTargets::createRenderTarget(TextureHandle textureHandle)Cogs::IRenderTargetsinlinevirtual
Cogs::IRenderTargets::createRenderTarget(TextureHandle *textureHandles, const size_t numTextureHandles)Cogs::IRenderTargetsinlinevirtual
depthStencils (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30
depthStencilStates (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30
initialize(CapabilitiesGLES30 *caps, TexturesGLES30 *textures) (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30inline
loadBlendState(const BlendState &blendState) overrideCogs::RenderTargetsGLES30virtual
loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha) overrideCogs::RenderTargetsGLES30virtual
loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha, const uint32_t flags) (defined in Cogs::IRenderTargets)Cogs::IRenderTargetsinlinevirtual
loadBlendState(const BlendState *blendStateColor, const BlendState *blendStateAlpha, const uint32_t numBlendStates, const uint32_t flags) (defined in Cogs::IRenderTargets)Cogs::IRenderTargetsinlinevirtual
loadDepthStencilState(const DepthStencilState &depthStencilState) overrideCogs::RenderTargetsGLES30virtual
loadRasterizerState(const RasterizerState &rasterizerState) overrideCogs::RenderTargetsGLES30virtual
rasterizerStates (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30
releaseBlendState(BlendStateHandle handle) overrideCogs::RenderTargetsGLES30virtual
releaseDepthStencilState(DepthStencilStateHandle handle) overrideCogs::RenderTargetsGLES30virtual
releaseDepthStencilTarget(DepthStencilHandle depthStencilHandle) overrideCogs::RenderTargetsGLES30virtual
releaseRasterizerState(RasterizerStateHandle handle) overrideCogs::RenderTargetsGLES30virtual
releaseRenderTarget(RenderTargetHandle renderTargetHandle) overrideCogs::RenderTargetsGLES30virtual
releaseResources() overrideCogs::RenderTargetsGLES30virtual
renderTargets (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30
textures (defined in Cogs::RenderTargetsGLES30)Cogs::RenderTargetsGLES30private