Cogs.Core
Source
Resources
BlueNoise.h
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#pragma once
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#include "ResourceBase.h"
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#include "Resources.h"
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namespace
Cogs::Core
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{
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struct
BlueNoise
:
public
ResourceBase
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{
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TextureHandle
texture =
TextureHandle::NoHandle
;
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};
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}
Cogs::Core
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....
Definition:
ComponentFunctions.h:10
Cogs::Core::BlueNoise
Definition:
BlueNoise.h:9
Cogs::Core::ResourceBase
Base class for engine resources.
Definition:
ResourceBase.h:107
Cogs::Core::ResourceHandle_t< Texture >
Cogs::Core::ResourceHandle_t< Texture >::NoHandle
static const ResourceHandle_t NoHandle
Handle representing a default (or none if default not present) resource.
Definition:
ResourceHandle.h:193
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