3#include "../ICapabilities.h"
5#include "CommonD3D11.h"
11 void initialize(ID3D11Device * device);
13 void initialize(ID3D11Device1 * device);
15 void initialize(ID3D11Device5* device);
Contains all Cogs related functionality.
Series::ESeries getSeries() const override
Gets the series of GPUs the currently initialized graphics device belongs to.
bool supportsInstancing() const override
Check if the graphics device supports instancing.
const GraphicsDeviceCapabilities & getDeviceCapabilities() const override
Gets the device capabilities in a structure.
Vendors::EVendors getVendor() const override
Gets the known vendor of the initialized graphics device.
Contains device capabilities.
Provides capability query functionality.
@ Unknown
Unknown device vendor.