3#include "../ICapabilities.h"
5#include "CommonD3D12.h"
11 void initialize(ID3D12Device * device);
Contains all Cogs related functionality.
const GraphicsDeviceCapabilities & getDeviceCapabilities() const override
Gets the device capabilities in a structure.
bool supportsInstancing() const override
Check if the graphics device supports instancing.
Contains device capabilities.
Provides capability query functionality.