Cogs.Core
EffectBindings.h
1#pragma once
2
3#include "EffectBinding.h"
4
5#include "Foundation/Collections/Pool.h"
6
7namespace Cogs
8{
9 namespace Core
10 {
12 {
13 EffectBindings(struct MemoryContext * memory);
14
15 EffectBinding * allocateBinding();
16 void deallocateBinding(EffectBinding * binding);
17
18 private:
20 };
21 }
22}
Contains all Cogs related functionality.
Definition: FieldSetter.h:23
Pool used to store elements of ElementType.
Definition: Pool.h:17