2#include "Rendering/DataFormat.h"
4#include "Foundation/Memory/MemoryBuffer.h"
10namespace Cogs::Core::TerrainProvider {
15 Cogs::TextureFormat format = Cogs::TextureFormat::Unknown;
18 double scale[3] = { 0 };
19 double origin[3] = { 0 };
21 std::optional<float> noData;
22 std::optional<float> minSample;
23 std::optional<float> maxSample;
27 double tiePoint[6] = { 0.0 };
34 const void* ptr =
nullptr;