Cogs.Core
HighlightRegionRenderTask.h
1#pragma once
2
3#include "Renderer/Tasks/RenderTask.h"
4
5namespace Cogs::Core
6{
8 {
9 void apply(RenderTaskContext* renderContext) override;
10 };
11
12}
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....