Cogs.Core
Source
Systems
Core
MeshSystem.cpp
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#include "MeshSystem.h"
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#include "Context.h"
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void
Cogs::Core::MeshSystem::update
(
Context
*
/*context*/
)
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{
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}
Cogs::Core::ComponentSystemBase::update
void update()
Updates the system state to that of the current frame.
Definition:
ComponentSystem.h:65
Cogs::Core::Context
A Context instance contains all the services, systems and runtime components needed to use Cogs.
Definition:
Context.h:83
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