3#include "Components/Core/DynamicComponent.h"
25template<>
inline Cogs::StringView getName<Cogs::Core::MotionComponent>() {
return "MotionComponent"; }
Base class for components implementing dynamic behavior.
Provides a weakly referenced view over the contents of a string.
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....
static void registerType()
Register the type in the type system.
glm::vec3 angularVelocity
Angular velocity.
glm::vec3 velocity
Linear velocity.