3#include "Foundation/StringView.h"
4#include "Foundation/Memory/MemoryBuffer.h"
27 bool hasResource(std::string_view path)
const;
32 std::unique_ptr<struct Archive> storage;
Represents a resource archive used to load resources at runtime.
ResourceArchive & operator=(ResourceArchive &&other)
Move assign operator.
Provides handling of reading and caching of external resources.
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....