Cogs.Core
ResourceUsageLogger.h
1#pragma once
2
3#include "Foundation/Platform/Timer.h"
4
5namespace Cogs::Core {
6
7 class Context;
8
10 {
11 public:
14
15 void update(Context* context, bool force = false);
16
17 private:
18 Timer timer;
19 };
20
21
22}
A Context instance contains all the services, systems and runtime components needed to use Cogs.
Definition: Context.h:83
Old timer class.
Definition: Timer.h:37
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....