3#include "Renderer/EffectBinding.h"
4#include "Renderer/Tasks/RenderTask.h"
6#include "Rendering/Common.h"
11 struct TexAtlasSystem;
12 struct TwinVisualsSystem;
13 struct RenderTaskContext;
14 struct RenderTaskDefinition;
22 const PipelineOptions& pipelineOptions);
35 bool clearColor =
true;
36 bool viewportFromTarget =
false;
41 bool inputSrgb =
false;
42 bool lumaInAlpha =
false;
43 bool outputSrgb =
true;
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....
BlendMode
Defines blending modes for rendering.
@ None
No blending enabled for opaque shapes, defaults to Blend for transparent shapes.
static const Handle_t NoHandle
Represents a handle to nothing.