3#include "Components/Core/DynamicComponent.h"
4#include "Resources/Resources.h"
10namespace Cogs::Core::EchoSounder
14 std::vector<float> thresholds;
16 bool innerLayerOpaque =
true;
18 glm::vec2 uTextureRange = { 0.f, 1.f };
19 glm::vec2 vTextureRange = { 0.f, 1.f };
23 static void registerType();
28Cogs::StringView getName<Cogs::Core::EchoSounder::UniformGridIsoComponent>() {
return "EchoUniformGridIsoComponent"; }
Base class for components implementing dynamic behavior.
Provides a weakly referenced view over the contents of a string.