5#include "Rendering/Common.h"
6#include "Rendering/VertexFormat.h"
9#include <glm/packing.hpp>
18 static void initialize();
65 return VertexFormats::Pos3f;
76 return VertexFormats::Pos4fColor4f;
87 return VertexFormats::Pos3fNorm3f;
99 return VertexFormats::Pos3fNorm3fTex2f;
119 return VertexFormats::Pos4hNorm10Tex2f;
134 return VertexFormats::Pos4hNorm8Tex2f;
146 return VertexFormats::Pos3fNorm3fColor4f;
153 BillboardVertex(glm::vec3 position, glm::vec2 texCoord) : position(position), texCoord(texCoord) {}
160 return VertexFormats::Pos3fTex2f;
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....