5#include "Rendering/Common.h"
6#include "Rendering/VertexFormat.h"
9#include <glm/packing.hpp>
18 static void initialize();
64 return VertexFormats::Pos3f;
75 return VertexFormats::Pos4fColor4f;
86 return VertexFormats::Pos3fNorm3f;
98 return VertexFormats::Pos3fNorm3fTex2f;
118 return VertexFormats::Pos4hNorm10Tex2f;
133 return VertexFormats::Pos4hNorm8Tex2f;
145 return VertexFormats::Pos3fNorm3fColor4f;
152 BillboardVertex(glm::vec3 position, glm::vec2 texCoord) : position(position), texCoord(texCoord) {}
159 return VertexFormats::Pos3fTex2f;
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....