Cogs.Core
Cogs::Core::CapsuleCollisionSystem Member List

This is the complete list of members for Cogs::Core::CapsuleCollisionSystem, including all inherited members.

addEntitiesWithComponent(std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
Base typedef (defined in Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >)Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >private
CapsuleCollisionSystem(Memory::Allocator *allocator, Cogs::SizeType capacity) (defined in Cogs::Core::CapsuleCollisionSystem)Cogs::Core::CapsuleCollisionSysteminline
cleanup(Context *)Cogs::Core::ComponentSystemBaseinlinevirtual
clearCarryFlags()Cogs::Core::ComponentSystem< ComponentType >inline
component_type typedef (defined in Cogs::Core::ComponentSystem< ComponentType >)Cogs::Core::ComponentSystem< ComponentType >
ComponentSystem(Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component) (defined in Cogs::Core::ComponentSystem< ComponentType >)Cogs::Core::ComponentSystem< ComponentType >inline
ComponentSystemBase(Reflection::TypeId componentType)Cogs::Core::ComponentSystemBaseinline
ComponentSystemWithDataPool(Memory::Allocator *allocator, SizeType size=1024) (defined in Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >)Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >inline
componentTypeCogs::Core::ComponentSystemBase
contextCogs::Core::ComponentSystemBase
createComponent() overrideCogs::Core::ComponentSystemWithDataPools< ComponentType, DataType >inlinevirtual
datasCogs::Core::ComponentSystemWithDataPools< ComponentType, DataType >private
destroyComponent(ComponentHandle component) overrideCogs::Core::ComponentSystemWithDataPools< ComponentType, DataType >inline
Cogs::Core::ComponentSystem::destroyComponent(ComponentHandle component) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
getComponentIndex(const Component *component) constCogs::Core::ComponentSystem< ComponentType >inline
getComponentType() constCogs::Core::ComponentSystemBaseinline
getData(const ComponentType *component) (defined in Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >)Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >inline
getData(const ComponentType *component) const (defined in Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >)Cogs::Core::ComponentSystemWithDataPool< ComponentType, DataType >inline
getHandle(const ComponentType *component)Cogs::Core::ComponentSystem< ComponentType >inline
getTypeId()Cogs::Core::ComponentSystem< ComponentType >inlinestatic
initialize(Context *context)Cogs::Core::ComponentSystemBaseinlinevirtual
instrumentedPostUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
instrumentedPreUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
instrumentedUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
poolCogs::Core::ComponentSystem< ComponentType >
postUpdate(Context *) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
Cogs::Core::ComponentSystemBase::postUpdate()Cogs::Core::ComponentSystemBaseinline
prepareUpdate(Context *) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
preUpdate()Cogs::Core::ComponentSystemBaseinline
preUpdate(Context *)Cogs::Core::ComponentSystemBaseinlinevirtual
resetFlags()Cogs::Core::ComponentSystem< ComponentType >inline
size()Cogs::Core::ComponentSystem< ComponentType >inline
update(Context *context) finalCogs::Core::CapsuleCollisionSystemvirtual
CollisionSystem< CapsuleCollisionComponent >::update()Cogs::Core::ComponentSystemBaseinline
~ComponentSystemBase()Cogs::Core::ComponentSystemBaseinlinevirtual