Cogs.Core
Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
Cogs::Core::ComponentSystem< ComponentType > Class Template Reference

Typed component system managing a pool of components with the given ComponentType. More...

#include <ComponentSystem.h>

Inheritance diagram for Cogs::Core::ComponentSystem< ComponentType >:
Cogs::Core::ComponentSystemBase Cogs::Core::ComponentSystemWithDataPools< AdaptivePlanarGridComponent, AdaptivePlanarGridData > Cogs::Core::ComponentSystemWithDataPools< AnimationComponent, AnimationData > Cogs::Core::ComponentSystemWithDataPools< AssetComponent, AssetData > Cogs::Core::ComponentSystemWithDataPools< AudioComponent, AudioData > Cogs::Core::ComponentSystemWithDataPools< BasicOceanComponent, BasicOceanData > Cogs::Core::ComponentSystemWithDataPools< BoxCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< CameraArrayComponent, CameraArrayData > Cogs::Core::ComponentSystemWithDataPools< CameraComponent, CameraData > Cogs::Core::ComponentSystemWithDataPools< CapsuleCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< CaptureComponent, CaptureData > Cogs::Core::ComponentSystemWithDataPools< CinematicCameraComponent, CinematicCameraData > Cogs::Core::ComponentSystemWithDataPools< ClipShapeComponent, ClipShapeData > Cogs::Core::ComponentSystemWithDataPools< T, CollisionData > Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataType > Cogs::Core::ComponentSystemWithDataPools< T, ConstraintData > Cogs::Core::ComponentSystemWithDataPools< CubeMarkerComponent, CubeMarkerData > Cogs::Core::ComponentSystemWithDataPools< CurtainViewComponent, CurtainViewData > Cogs::Core::ComponentSystemWithDataPools< CylinderCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< DepthAxisComponent, DepthAxisData > Cogs::Core::ComponentSystemWithDataPools< DataSetComponent, DataSetData > Cogs::Core::ComponentSystemWithDataPools< OctProviderComponent, OctProviderData > Cogs::Core::ComponentSystemWithDataPools< PingIsoComponent, SinglePingIsoSurfacesData > Cogs::Core::ComponentSystemWithDataPools< SwathBottomComponent, SwathBottomData > Cogs::Core::ComponentSystemWithDataPools< SwathIsoComponent, SwathIsoSurfacesData > Cogs::Core::ComponentSystemWithDataPools< UniformGridComponent, UniformGridData > Cogs::Core::ComponentSystemWithDataPools< EmptyCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< EnvironmentComponent, EnvironmentData > Cogs::Core::ComponentSystemWithDataPools< ExtrusionComponent, ExtrusionData, ExtrusionLogData > Cogs::Core::ComponentSystemWithDataPools< FixedConstraintComponent, ConstraintData > Cogs::Core::ComponentSystemWithDataPools< FogComponent, FogData > Cogs::Core::ComponentSystemWithDataPools< GenericConstraintComponent, ConstraintData > Cogs::Core::ComponentSystemWithDataPools< GhostComponent, GhostData > Cogs::Core::ComponentSystemWithDataPools< GuiComponent, GuiData > Cogs::Core::ComponentSystemWithDataPools< HeightMapComponent, HeightMapData > Cogs::Core::ComponentSystemWithDataPools< HingeConstraintComponent, ConstraintData > Cogs::Core::ComponentSystemWithDataPools< Image360Component, Image360Data > Cogs::Core::ComponentSystemWithDataPools< InstancedMeshRenderComponent, InstancedMeshRenderData, LocalBounds, WorldBounds > Cogs::Core::ComponentSystemWithDataPools< InstancedModelComponent, InstancedModelData > Cogs::Core::ComponentSystemWithDataPools< LightComponent, LightData > Cogs::Core::ComponentSystemWithDataPools< LodComponent, LodData > Cogs::Core::ComponentSystemWithDataPools< LoftedCrossSectionsComponent, LoftedCrossSectionsData > Cogs::Core::ComponentSystemWithDataPools< MarkerPointSetComponent, MarkerPointSetData > Cogs::Core::ComponentSystemWithDataPools< MaterialComponent, MaterialData > Cogs::Core::ComponentSystemWithDataPools< MeshCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< MeshGeneratorComponent, MeshGeneratorData > Cogs::Core::ComponentSystemWithDataPools< ModelComponent, ModelData > Cogs::Core::ComponentSystemWithDataPools< OGC3DTilesComponent, OGC3DTilesDataHolder > Cogs::Core::ComponentSystemWithDataPools< OceanComponent, OceanData > Cogs::Core::ComponentSystemWithDataPools< PlaneCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< PotreeComponent, PotreeDataHolder > Cogs::Core::ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds > Cogs::Core::ComponentSystemWithDataPools< RigidBodyComponent, RigidBodyData > Cogs::Core::ComponentSystemWithDataPools< ScreenSizeComponent, ScreenSizeData > Cogs::Core::ComponentSystemWithDataPools< ScriptComponent, ScriptData > Cogs::Core::ComponentSystemWithDataPools< SeaCurrentsComponent, SeaCurrentsData > Cogs::Core::ComponentSystemWithDataPools< SphereCollisionComponent, CollisionData > Cogs::Core::ComponentSystemWithDataPools< SpringConstraintComponent, ConstraintData > Cogs::Core::ComponentSystemWithDataPools< SpriteRenderComponent, SpriteRenderData > Cogs::Core::ComponentSystemWithDataPools< StaticModelComponent, StaticModelData > Cogs::Core::ComponentSystemWithDataPools< SubMeshRenderComponent, SubMeshRenderData, SubMeshLocalBounds, SubMeshWorldBounds > Cogs::Core::ComponentSystemWithDataPools< TerrainComponent, TerrainData > Cogs::Core::ComponentSystemWithDataPools< TrajectoryCrossSectionsComponent, TrajectoryCrossSectionsData > Cogs::Core::ComponentSystemWithDataPools< TrajectoryComponent, TrajectoryData > Cogs::Core::ComponentSystemWithDataPools< TransformComponent, LocalTransform, WorldTransform, TransformState > Cogs::Core::ComponentSystemWithDataPools< TriggerComponent, RigidBodyData > Cogs::Core::ComponentSystemWithDataPools< VariableExtrusionComponent, VariableExtrusionData > Cogs::Core::ComponentSystemWithDataPools< VectorFieldComponent, VectorFieldData > Cogs::Core::ComponentSystemWithDataPools< VideoCaptureComponent, VideoCaptureData > Cogs::Core::ComponentSystemWithDataPools< Cogs::Core::VideoPlaybackComponent, VideoPlaybackData > Cogs::Core::ComponentSystemWithDataPools< DensityFieldComponent, DensityFieldData > Cogs::Core::ComponentSystemWithDataPools< VolOctDummyProviderComponent, OctDummyProviderData > Cogs::Core::ComponentSystemWithDataPools< OctComponent, OctData > Cogs::Core::ComponentSystemWithDataPools< PointVisualizationComponent, PointVisualizationData > Cogs::Core::ComponentSystemWithDataPools< ZipComponent, ZipData > Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes >

Public Types

typedef ComponentType component_type
 

Public Member Functions

 ComponentSystem (Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component)
 
void instrumentedPreUpdate () override
 Provided for tagged engine instrumentation.
 
void instrumentedUpdate () override
 Provided for tagged engine instrumentation.
 
void instrumentedPostUpdate () override
 Provided for tagged engine instrumentation.
 
ComponentHandle createComponent () override
 Create a new component instance.
 
void destroyComponent (ComponentHandle component) override
 Destroy the component held by the given handle.
 
SizeType getComponentIndex (const Component *component) const
 Get the index of the given component in the component pool.
 
size_t size ()
 Returns the number of active components.
 
void clearCarryFlags ()
 Clear carry flags of all active components.
 
void resetFlags ()
 Reset the flags of all active components.
 
void prepareUpdate (Context *) override
 
void postUpdate (Context *) override
 
ComponentHandle getHandle (const ComponentType *component)
 Get a handle to the given Component instance.
 
virtual void addEntitiesWithComponent (std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) override
 Return all entities with a given.
 
- Public Member Functions inherited from Cogs::Core::ComponentSystemBase
virtual ~ComponentSystemBase ()
 Provided for destruction via pointer to base.
 
 ComponentSystemBase (Reflection::TypeId componentType)
 Constructs a ComponentSystemBase to manage components of the given componentType.
 
virtual void initialize (Context *context)
 Initialize the system.
 
void preUpdate ()
 Run the pre-update method of the system.
 
void update ()
 Updates the system state to that of the current frame.
 
void postUpdate ()
 Perform post update logic in the system.
 
virtual void preUpdate (Context *)
 Provided for custom pre update logic in derived systems.
 
virtual void prepareUpdate (Context *)
 Provided for custom update preparation logic in derived systems.
 
virtual void update (Context *)
 Provided for custom update logic in derived systems.
 
virtual void postUpdate (Context *)
 Provided for custom post update logic in derived systems.
 
virtual void instrumentedPreUpdate ()
 Provided for tagged engine instrumentation.
 
virtual void instrumentedUpdate ()
 Provided for tagged engine instrumentation.
 
virtual void instrumentedPostUpdate ()
 Provided for tagged engine instrumentation.
 
virtual void addEntitiesWithComponent (std::vector< EntityId > &, Reflection::TypeId)
 Return all entities with a given.
 
virtual void cleanup (Context *)
 Provided for custom cleanup logic in derived systems.
 
virtual ComponentHandle createComponent ()
 Create a new component instance.
 
virtual void destroyComponent (ComponentHandle)
 Destroy the component held by the given handle.
 
Reflection::TypeId getComponentType () const
 Get the reflected type of the components managed by this system.
 

Static Public Member Functions

static Reflection::TypeId getTypeId ()
 Get the type id of the component type used by the system.
 

Public Attributes

ComponentPool< ComponentType > pool
 Pool of components managed by the system.
 
- Public Attributes inherited from Cogs::Core::ComponentSystemBase
Reflection::TypeId componentType
 The type of components managed by this instance.
 
Contextcontext = nullptr
 Pointer to the Context instance the system lives in.
 

Detailed Description

template<typename ComponentType>
class Cogs::Core::ComponentSystem< ComponentType >

Typed component system managing a pool of components with the given ComponentType.

Definition at line 143 of file ComponentSystem.h.

Member Typedef Documentation

◆ component_type

template<typename ComponentType >
typedef ComponentType Cogs::Core::ComponentSystem< ComponentType >::component_type

Definition at line 146 of file ComponentSystem.h.

Constructor & Destructor Documentation

◆ ComponentSystem()

template<typename ComponentType >
Cogs::Core::ComponentSystem< ComponentType >::ComponentSystem ( Memory::Allocator allocator,
SizeType  size = 16384,
MemBlockType  componentMemType = MemBlockType::Component 
)
inline

Definition at line 148 of file ComponentSystem.h.

Member Function Documentation

◆ addEntitiesWithComponent()

template<typename ComponentType >
virtual void Cogs::Core::ComponentSystem< ComponentType >::addEntitiesWithComponent ( std::vector< EntityId > &  ,
Reflection::TypeId   
)
inlineoverridevirtual

Return all entities with a given.

Reimplemented from Cogs::Core::ComponentSystemBase.

Definition at line 224 of file ComponentSystem.h.

References Cogs::Core::ComponentSystem< ComponentType >::pool.

◆ clearCarryFlags()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::clearCarryFlags ( )
inline

◆ createComponent()

template<typename ComponentType >
ComponentHandle Cogs::Core::ComponentSystem< ComponentType >::createComponent ( )
inlineoverridevirtual

Create a new component instance.

Reimplemented from Cogs::Core::ComponentSystemBase.

Reimplemented in Cogs::Core::CurtainView::CurtainViewSystem, Cogs::Core::EchoSounder::UniformGridSystem, Cogs::Core::Image360System, Cogs::Core::OGC3DTilesSystem, Cogs::Core::PotreeSystem, Cogs::Core::SeaCurrentsSystem, Cogs::Core::TerrainSystem, Cogs::Core::VectorField::VectorFieldSystem, Cogs::Core::VideoPlaybackSystem, Cogs::Core::Volumetric::OctSystem, Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes >, Cogs::Core::ComponentSystemWithDataPools< AdaptivePlanarGridComponent, AdaptivePlanarGridData >, Cogs::Core::ComponentSystemWithDataPools< AnimationComponent, AnimationData >, Cogs::Core::ComponentSystemWithDataPools< AssetComponent, AssetData >, Cogs::Core::ComponentSystemWithDataPools< AudioComponent, AudioData >, Cogs::Core::ComponentSystemWithDataPools< BasicOceanComponent, BasicOceanData >, Cogs::Core::ComponentSystemWithDataPools< BoxCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< CameraArrayComponent, CameraArrayData >, Cogs::Core::ComponentSystemWithDataPools< CameraComponent, CameraData >, Cogs::Core::ComponentSystemWithDataPools< CapsuleCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< CaptureComponent, CaptureData >, Cogs::Core::ComponentSystemWithDataPools< CinematicCameraComponent, CinematicCameraData >, Cogs::Core::ComponentSystemWithDataPools< ClipShapeComponent, ClipShapeData >, Cogs::Core::ComponentSystemWithDataPools< T, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataType >, Cogs::Core::ComponentSystemWithDataPools< T, ConstraintData >, Cogs::Core::ComponentSystemWithDataPools< CubeMarkerComponent, CubeMarkerData >, Cogs::Core::ComponentSystemWithDataPools< CurtainViewComponent, CurtainViewData >, Cogs::Core::ComponentSystemWithDataPools< CylinderCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< DepthAxisComponent, DepthAxisData >, Cogs::Core::ComponentSystemWithDataPools< DataSetComponent, DataSetData >, Cogs::Core::ComponentSystemWithDataPools< OctProviderComponent, OctProviderData >, Cogs::Core::ComponentSystemWithDataPools< PingIsoComponent, SinglePingIsoSurfacesData >, Cogs::Core::ComponentSystemWithDataPools< SwathBottomComponent, SwathBottomData >, Cogs::Core::ComponentSystemWithDataPools< SwathIsoComponent, SwathIsoSurfacesData >, Cogs::Core::ComponentSystemWithDataPools< UniformGridComponent, UniformGridData >, Cogs::Core::ComponentSystemWithDataPools< EmptyCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< EnvironmentComponent, EnvironmentData >, Cogs::Core::ComponentSystemWithDataPools< ExtrusionComponent, ExtrusionData, ExtrusionLogData >, Cogs::Core::ComponentSystemWithDataPools< FixedConstraintComponent, ConstraintData >, Cogs::Core::ComponentSystemWithDataPools< FogComponent, FogData >, Cogs::Core::ComponentSystemWithDataPools< GenericConstraintComponent, ConstraintData >, Cogs::Core::ComponentSystemWithDataPools< GhostComponent, GhostData >, Cogs::Core::ComponentSystemWithDataPools< GuiComponent, GuiData >, Cogs::Core::ComponentSystemWithDataPools< HeightMapComponent, HeightMapData >, Cogs::Core::ComponentSystemWithDataPools< HingeConstraintComponent, ConstraintData >, Cogs::Core::ComponentSystemWithDataPools< Image360Component, Image360Data >, Cogs::Core::ComponentSystemWithDataPools< InstancedMeshRenderComponent, InstancedMeshRenderData, LocalBounds, WorldBounds >, Cogs::Core::ComponentSystemWithDataPools< InstancedModelComponent, InstancedModelData >, Cogs::Core::ComponentSystemWithDataPools< LightComponent, LightData >, Cogs::Core::ComponentSystemWithDataPools< LodComponent, LodData >, Cogs::Core::ComponentSystemWithDataPools< LoftedCrossSectionsComponent, LoftedCrossSectionsData >, Cogs::Core::ComponentSystemWithDataPools< MarkerPointSetComponent, MarkerPointSetData >, Cogs::Core::ComponentSystemWithDataPools< MaterialComponent, MaterialData >, Cogs::Core::ComponentSystemWithDataPools< MeshCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< MeshGeneratorComponent, MeshGeneratorData >, Cogs::Core::ComponentSystemWithDataPools< ModelComponent, ModelData >, Cogs::Core::ComponentSystemWithDataPools< OGC3DTilesComponent, OGC3DTilesDataHolder >, Cogs::Core::ComponentSystemWithDataPools< OceanComponent, OceanData >, Cogs::Core::ComponentSystemWithDataPools< PlaneCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< PotreeComponent, PotreeDataHolder >, Cogs::Core::ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >, Cogs::Core::ComponentSystemWithDataPools< RigidBodyComponent, RigidBodyData >, Cogs::Core::ComponentSystemWithDataPools< ScreenSizeComponent, ScreenSizeData >, Cogs::Core::ComponentSystemWithDataPools< ScriptComponent, ScriptData >, Cogs::Core::ComponentSystemWithDataPools< SeaCurrentsComponent, SeaCurrentsData >, Cogs::Core::ComponentSystemWithDataPools< SphereCollisionComponent, CollisionData >, Cogs::Core::ComponentSystemWithDataPools< SpringConstraintComponent, ConstraintData >, Cogs::Core::ComponentSystemWithDataPools< SpriteRenderComponent, SpriteRenderData >, Cogs::Core::ComponentSystemWithDataPools< StaticModelComponent, StaticModelData >, Cogs::Core::ComponentSystemWithDataPools< SubMeshRenderComponent, SubMeshRenderData, SubMeshLocalBounds, SubMeshWorldBounds >, Cogs::Core::ComponentSystemWithDataPools< TerrainComponent, TerrainData >, Cogs::Core::ComponentSystemWithDataPools< TrajectoryCrossSectionsComponent, TrajectoryCrossSectionsData >, Cogs::Core::ComponentSystemWithDataPools< TrajectoryComponent, TrajectoryData >, Cogs::Core::ComponentSystemWithDataPools< TransformComponent, LocalTransform, WorldTransform, TransformState >, Cogs::Core::ComponentSystemWithDataPools< TriggerComponent, RigidBodyData >, Cogs::Core::ComponentSystemWithDataPools< VariableExtrusionComponent, VariableExtrusionData >, Cogs::Core::ComponentSystemWithDataPools< VectorFieldComponent, VectorFieldData >, Cogs::Core::ComponentSystemWithDataPools< VideoCaptureComponent, VideoCaptureData >, Cogs::Core::ComponentSystemWithDataPools< Cogs::Core::VideoPlaybackComponent, VideoPlaybackData >, Cogs::Core::ComponentSystemWithDataPools< DensityFieldComponent, DensityFieldData >, Cogs::Core::ComponentSystemWithDataPools< VolOctDummyProviderComponent, OctDummyProviderData >, Cogs::Core::ComponentSystemWithDataPools< OctComponent, OctData >, Cogs::Core::ComponentSystemWithDataPools< PointVisualizationComponent, PointVisualizationData >, Cogs::Core::ComponentSystemWithDataPools< ZipComponent, ZipData >, Cogs::Core::AssetSystem, Cogs::Core::CameraSystem, Cogs::Core::InstancedMeshRenderSystem, Cogs::Core::RenderSystem, Cogs::Core::SpriteRenderSystem, Cogs::Core::SubMeshRenderSystem, and Cogs::Core::MarkerPointSetSystem.

Definition at line 183 of file ComponentSystem.h.

References Cogs::Core::ComponentSystem< ComponentType >::pool.

Referenced by Cogs::Core::InstancedModelSystem::update().

◆ destroyComponent()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::destroyComponent ( ComponentHandle  component)
inlineoverridevirtual

◆ getComponentIndex()

template<typename ComponentType >
SizeType Cogs::Core::ComponentSystem< ComponentType >::getComponentIndex ( const Component component) const
inline

◆ getHandle()

template<typename ComponentType >
ComponentHandle Cogs::Core::ComponentSystem< ComponentType >::getHandle ( const ComponentType *  component)
inline

◆ getTypeId()

template<typename ComponentType >
static Reflection::TypeId Cogs::Core::ComponentSystem< ComponentType >::getTypeId ( )
inlinestatic

Get the type id of the component type used by the system.

Definition at line 156 of file ComponentSystem.h.

◆ instrumentedPostUpdate()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::instrumentedPostUpdate ( )
inlineoverridevirtual

◆ instrumentedPreUpdate()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::instrumentedPreUpdate ( )
inlineoverridevirtual

◆ instrumentedUpdate()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::instrumentedUpdate ( )
inlineoverridevirtual

◆ postUpdate()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::postUpdate ( Context )
inlineoverridevirtual

◆ prepareUpdate()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::prepareUpdate ( Context )
inlineoverridevirtual

Overridden to clear carry flags. Any subclass overriding this method should also call base class.

Reimplemented from Cogs::Core::ComponentSystemBase.

Definition at line 212 of file ComponentSystem.h.

References Cogs::Core::ComponentSystem< ComponentType >::clearCarryFlags().

◆ resetFlags()

template<typename ComponentType >
void Cogs::Core::ComponentSystem< ComponentType >::resetFlags ( )
inline

Reset the flags of all active components.

Definition at line 203 of file ComponentSystem.h.

References Cogs::Core::ComponentSystem< ComponentType >::pool.

Referenced by Cogs::Core::ComponentSystem< ComponentType >::postUpdate().

◆ size()

template<typename ComponentType >
size_t Cogs::Core::ComponentSystem< ComponentType >::size ( )
inline

Returns the number of active components.

Definition at line 192 of file ComponentSystem.h.

References Cogs::Core::ComponentSystem< ComponentType >::pool.

Member Data Documentation

◆ pool

template<typename ComponentType >
ComponentPool<ComponentType> Cogs::Core::ComponentSystem< ComponentType >::pool

Pool of components managed by the system.

Definition at line 235 of file ComponentSystem.h.

Referenced by Cogs::Core::ComponentSystem< ComponentType >::addEntitiesWithComponent(), Cogs::Core::ComponentSystem< ComponentType >::clearCarryFlags(), Cogs::Core::OGC3DTilesSystem::componentIsStale(), Cogs::Core::OGC3DTilesSystem::createComponent(), Cogs::Core::ComponentSystem< ComponentType >::createComponent(), Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes >::createComponent(), Cogs::Core::ComponentSystem< ComponentType >::destroyComponent(), Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes >::destroyComponent(), Cogs::Core::Image360::Bounds::getBounds(), Cogs::Core::OGC3DTilesBounds::getBounds(), Cogs::Core::Volumetric::OctBounds::getBounds(), Cogs::Core::ComponentSystem< ComponentType >::getComponentIndex(), Cogs::Core::ComponentSystem< ComponentType >::getHandle(), Cogs::Core::VectorField::VectorFieldRenderer::handleEvent(), Cogs::Core::PotreePicker::pickCamera(), Cogs::Core::Image360::RayPickExtension::pickCamera(), Cogs::Core::MarkerPointSetPicker::pickCamera(), Cogs::Core::EchoSounder::OctProviderSystem::preUpdate(), Cogs::Core::ClipShapeSystem::preUpdate(), Cogs::Core::ComponentSystem< ComponentType >::resetFlags(), Cogs::Core::ComponentSystem< ComponentType >::size(), Cogs::Core::TransformSystem::update(), Cogs::Core::DepthAxisSystem::update(), Cogs::Core::TrajectoryCrossSectionsSystem::update(), Cogs::Core::HeightMapSystem::update(), Cogs::Core::EnvironmentSystem::update(), Cogs::Core::LodSystem::update(), Cogs::Core::ScriptSystem::update(), Cogs::Core::ExtrusionSystem::update(), Cogs::Core::MeshGeneratorSystem::update(), Cogs::Core::VariableExtrusionSystem::update(), Cogs::Core::PlaneCollisionSystem::update(), Cogs::Core::FixedConstraintSystem::update(), Cogs::Core::GhostSystem::update(), Cogs::Core::TriggerSystem::update(), Cogs::Core::CubeMarkerSystem::update(), Cogs::Core::EchoSounder::PingIsoSystem::update(), Cogs::Core::EchoSounder::SwathIsoSystem::update(), Cogs::Core::OGC3DTilesSystem::update(), Cogs::Core::VectorField::VectorFieldSystem::update(), Cogs::Core::Volumetric::DensityFieldSystem::update(), Cogs::Core::Volumetric::PointVisualizationSystem::update(), Cogs::Core::ZipSystem::update(), Cogs::Core::MaterialSystem::update(), Cogs::Core::CameraArraySystem::update(), and Cogs::Core::InstancedModelSystem::update().


The documentation for this class was generated from the following file: