Cogs.Core
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Material manager handling loading and processing of Material resources. More...
#include <MaterialManager.h>
Public Member Functions | |
MaterialManager (Context *context) | |
Constructs a MaterialManager in the given context. | |
~MaterialManager () | |
Destructs the MaterialManager. | |
void | clear () override |
Override clear to do nothing as we let loaded materials persists through clears. | |
void | releaseAll () |
Clear out all materials, done as part of shutdown process. | |
void | initializeDefaultMaterial () |
Initializes the MaterialManager, setting up the default material. | |
MaterialHandle | getDefaultMaterial () |
Get the default material. | |
MaterialHandle | getMaterial (const StringView &name) |
MaterialHandle | loadMaterial (const StringView &fileName, MaterialLoadFlags materialLoadFlags=MaterialLoadFlags::None, ResourceId resourceId=NoResourceId) |
Loads a Material from the given fileName. | |
void | handleLoad (MaterialLoadInfo *loadInfo) override |
Overridden to handle loading of Material resources. | |
void | handleReload (ResourceHandleBase handle) override |
bool | setupMaterial (Material *material) |
EffectHandle | loadMaterialVariant (Material *material, const MaterialInstance *materialInstance, const MeshStreamsLayout *streamsLayout, const EnginePermutation *permutation, const RenderPassOptions &passOptions, const ClipShapeType clipShape) |
ActivationResult | handleActivation (MaterialHandle handle, Material *resource) override |
Overridden to handle activation of Materials, updating the resource in the renderer. | |
void | handleDeletion (Material *resource) override |
Overridden to handle material deletion, removing the resource from the renderer. | |
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ResourceManager (Context *context, Collections::ElementOffset capacity=1024) | |
Constructs a resource manager with the given context. | |
~ResourceManager () override | |
Destructs a resource manager, provided for destruction via base pointer. | |
void | clear () override |
Clear the resource manager, cleaning up resources held by member handles. | |
void | clearSwapping () override |
Clear the swap queue, ensuring indirect resource references are released. | |
ResourceHandle | create () |
Create a new resource. | |
ResourceHandle | release (ResourceId resourceId) |
ResourceHandle | loadResource (MaterialLoadInfo *loadInfo) |
ResourceProxy | createLocked () |
Creates a new resource, but returns a ResourceProxy for thread safe editing instead of a handle to the actual resource. | |
ResourceProxy | lock (const ResourceHandle &handle) |
Takes the handle given and returns a resource proxy to edit the contents of the held resource safely on other threads than the main thread. | |
void | unlockProxy (const ResourceHandle &handle, const ResourceHandle &proxy) |
Unlock the given resource proxy. | |
ResourceHandle | generateHandle (ResourceBase *resource) |
Generate a handle to the given resource. | |
virtual void | handleLoad (MaterialLoadInfo *) |
Handler for resource loading. | |
virtual void | handleFailedLoad (const MaterialLoadInfo *) |
Handler for failed resource loads using the given loadInfo. | |
virtual ActivationResult | handleActivation (ResourceHandle, Material *) |
Handler for activation of resources. | |
virtual void | handleDeletion (Material *) |
Handler for deletion of resources. | |
Material * | get (const ResourceHandleBase &handle) |
Resolve the given handle to a resource. | |
void | processSwapping () override |
Process queued swap operations, exchanging resource contents of the destination resources by those indicated in the operation data. | |
ResourceHandle | getHandle (const ResourceId id) const |
Get a resource handle to the resource with the given id. | |
void | registerLoader (IResourceLoader< Material, MaterialLoadInfo > *loader) |
Register a resource loader capable of handling resources of the template type. | |
void | destroyLoadInfoInternal (ResourceLoadInfoBase *loadInfo) override |
MaterialLoadInfo * | createLoadInfo () |
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ResourceManagerBase (Context *context) | |
void | initialize () override |
void | clear () override |
void | reportLeaks (std::string_view typeName) |
std::string | getReport () |
Return a string with current resource usage. | |
bool | checkPreloaded (ResourceLoadInfoBase *loadInfo) |
ResourceHandleBase | releaseInternal (ResourceId resourceId) |
Releases a resourceId -> ResourceHandle mapping. | |
ResourceHandleBase | loadResourceInternal (ResourceLoadInfoBase *loadInfo) |
Load a resource using the given loadInfo. | |
void | processLoading () final |
Process loading resources. | |
void | setProcessed (ResourceLoadInfoBase *loadInfo, bool swapping=false) |
Signal the resource being loaded as done loading and ready for activation etc. | |
void | activateResources () final |
virtual void | processDeletion () override |
Process resources pending deallocation. | |
void | fillDeletionQueue (std::vector< ResourceBase * > &deletion) |
void | destroyLocked (ResourceBase *resource) |
void | safeDestroy (ResourceBase *resource) |
ResourceId | getNextResourceId () override |
Get the next unique resource id. | |
void | resourceChanged (ResourceBase *resource) override |
void | resourceDeleted (ResourceBase *resource) override |
void | setResourceId (ResourceBase *resource, ResourceId id) override |
Assign the given id to a previously created resource. | |
void | queueResource (ResourceLoadInfoBase *loadInfo) |
Re-queue the given loadInfo to defer loading to the next time the processLoading() phase is performed. | |
virtual void | handleLoadInternal (ResourceLoadInfoBase *loadInfo)=0 |
virtual ActivationResult | handleActivationInternal (ResourceHandleBase r, ResourceBase *resource)=0 |
virtual void | handleDeletionInternal (ResourceBase *resource)=0 |
virtual void | handleFailedLoadInternal (ResourceLoadInfoBase *loadInfo)=0 |
virtual void | destroyLoadInfoInternal (ResourceLoadInfoBase *loadInfo)=0 |
virtual bool | shouldAutoReload () const |
virtual bool | shouldMergeBySource () const |
virtual void | handleReload (ResourceHandleBase) |
std::vector< ResourceBase * > | getAllocatedResources () const |
ResourceHandleBase | getOrCreate (ResourceId id) |
ResourceHandleBase | getByName (std::string_view name) const |
ResourceHandleBase | getBySource (std::string_view source) const |
ResourceHandleBase | createResource () |
virtual ResourceBase * | createInternal ()=0 |
virtual void | destroyInternal (ResourceBase *resource)=0 |
virtual void | destroyInternalLocked (ResourceBase *resource)=0 |
ResourceHandleBase | generateHandle (ResourceBase *resource) |
void | clearUpdated () |
virtual int | getUpdateQuota () const |
size_t | updatedResourceCount () |
size_t | orphanedResourceCount () |
size_t | allocatedResourceCount () |
virtual void | initialize ()=0 |
virtual void | clear ()=0 |
virtual void | clearSwapping ()=0 |
virtual void | processLoading ()=0 |
virtual void | processSwapping ()=0 |
virtual void | activateResources ()=0 |
virtual void | processDeletion ()=0 |
virtual void | resourceChanged (ResourceBase *resource)=0 |
virtual void | resourceDeleted (ResourceBase *resource)=0 |
virtual ResourceId | getNextResourceId ()=0 |
virtual void | setResourceId (ResourceBase *resource, ResourceId id)=0 |
Public Attributes | |
MaterialHandle | materialBase |
MaterialDefinition | materialBaseDefinition |
std::unordered_map< std::string, MaterialHandle > | materials |
std::unique_ptr< MaterialDefinitionManager > | materialDefinitionManager |
Additional Inherited Members | |
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using | ResourceHandle = ResourceHandle_t< Material > |
Type of handle used to hold resources. | |
using | ResourceProxy = ResourceProxy< Material, ResourceManager > |
Type of resource proxy objects, specialized on the type of resource. | |
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Material * | createInternal () override |
void | destroyInternal (ResourceBase *resource) override |
void | handleLoadInternal (ResourceLoadInfoBase *loadInfo) override |
ActivationResult | handleActivationInternal (ResourceHandleBase r, ResourceBase *resource) override |
void | handleDeletionInternal (ResourceBase *resource) override |
void | handleFailedLoadInternal (ResourceLoadInfoBase *loadInfo) override |
IResourceLoader< Material, MaterialLoadInfo > * | findLoader (const MaterialLoadInfo *loadInfo) |
Find a loader capable of loading the resource given by loadInfo. | |
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ResourceHandleBase | getResourceHandle (ResourceId id) const |
Get existing resource handle. | |
bool | isValidResource (ResourceId id) const |
Check if resource handle points to. | |
virtual void | postProcessLoading () |
Hook for resource managers to run code at the tail of processLoading. | |
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Mutex | swapMutex |
Collections::Pool< Material > | resources |
std::vector< IResourceLoader< Material, MaterialLoadInfo > * > | loaders |
std::deque< SwapOperation > | swapQueue |
ResourceHandle | defaultResource |
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std::unique_ptr< ResourceManagerBaseStorage > | storage |
Context * | context = nullptr |
ResourceTypes | resourceType = ResourceTypes::Unknown |
Material manager handling loading and processing of Material resources.
Definition at line 39 of file MaterialManager.h.
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inline |
Constructs a MaterialManager in the given context.
Definition at line 43 of file MaterialManager.h.
Cogs::Core::MaterialManager::~MaterialManager | ( | ) |
Destructs the MaterialManager.
Definition at line 55 of file MaterialManager.cpp.
References Cogs::Core::ResourceManager< ResourceType, LoadInfoType >::clear().
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inlineoverridevirtual |
Override clear to do nothing as we let loaded materials persists through clears.
Implements Cogs::Core::IResourceManager.
Definition at line 54 of file MaterialManager.h.
Cogs::Core::MaterialHandle Cogs::Core::MaterialManager::getDefaultMaterial | ( | ) |
Get the default material.
Definition at line 88 of file MaterialManager.cpp.
Referenced by Cogs::Core::DefaultMaterial::initialize().
Cogs::Core::MaterialHandle Cogs::Core::MaterialManager::getMaterial | ( | const StringView & | name | ) |
Definition at line 93 of file MaterialManager.cpp.
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overridevirtual |
Overridden to handle activation of Materials, updating the resource in the renderer.
Reimplemented from Cogs::Core::ResourceManager< Material, MaterialLoadInfo >.
Definition at line 1030 of file MaterialManager.cpp.
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overridevirtual |
Overridden to handle material deletion, removing the resource from the renderer.
Reimplemented from Cogs::Core::ResourceManager< Material, MaterialLoadInfo >.
Definition at line 1035 of file MaterialManager.cpp.
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overridevirtual |
Overridden to handle loading of Material resources.
Reimplemented from Cogs::Core::ResourceManager< Material, MaterialLoadInfo >.
Definition at line 133 of file MaterialManager.cpp.
References Cogs::Core::ResourceLoadInfoBase::handle, and Cogs::Core::ResourceLoadInfoBase::resourcePath.
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overridevirtual |
Reimplemented from Cogs::Core::ResourceManagerBase.
Definition at line 163 of file MaterialManager.cpp.
void Cogs::Core::MaterialManager::initializeDefaultMaterial | ( | ) |
Initializes the MaterialManager, setting up the default material.
Definition at line 70 of file MaterialManager.cpp.
References Cogs::Core::DefaultMaterial::initialize().
Cogs::Core::MaterialHandle Cogs::Core::MaterialManager::loadMaterial | ( | const StringView & | fileName, |
MaterialLoadFlags | materialLoadFlags = MaterialLoadFlags::None , |
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ResourceId | resourceId = NoResourceId |
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Loads a Material from the given fileName.
fileName | File to load material definition from. |
Definition at line 102 of file MaterialManager.cpp.
References Cogs::Core::ResourceLoadInfoBase::loadFlags, Cogs::Core::ResourceLoadInfoBase::resourceId, and Cogs::Core::ResourceLoadInfoBase::resourcePath.
Cogs::Core::EffectHandle Cogs::Core::MaterialManager::loadMaterialVariant | ( | Material * | material, |
const MaterialInstance * | materialInstance, | ||
const MeshStreamsLayout * | streamsLayout, | ||
const EnginePermutation * | permutation, | ||
const RenderPassOptions & | passOptions, | ||
const ClipShapeType | clipShape | ||
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Build effect for a material variant with a given permutation/variant/streamlayout combo.
Definition at line 828 of file MaterialManager.cpp.
References Cogs::Core::Cube, Cogs::Core::EffectDefinition::definitions, Cogs::VertexFormat::elements, Cogs::Core::InvertedCube, Cogs::Core::Effect::material, Cogs::Core::EffectDefinition::name, Cogs::Core::ResourceHandle_t< Effect >::NoHandle, Cogs::Core::None, Cogs::Core::MeshStreamsLayout::numStreams, Cogs::OpenGLES30, Cogs::Core::MaterialInstance::permutationIndex, Cogs::Core::EffectDefinition::streamsLayout, Cogs::Core::MaterialInstance::variantSelectors, Cogs::Core::MeshStreamsLayout::vertexFormats, and Cogs::WebGPU.
Referenced by Cogs::Core::Material::getEffect().
void Cogs::Core::MaterialManager::releaseAll | ( | ) |
Clear out all materials, done as part of shutdown process.
Definition at line 63 of file MaterialManager.cpp.
References Cogs::Core::ResourceManager< ResourceType, LoadInfoType >::clear().
bool Cogs::Core::MaterialManager::setupMaterial | ( | Material * | material | ) |
Definition at line 177 of file MaterialManager.cpp.
MaterialHandle Cogs::Core::MaterialManager::materialBase |
Definition at line 101 of file MaterialManager.h.
MaterialDefinition Cogs::Core::MaterialManager::materialBaseDefinition |
Definition at line 102 of file MaterialManager.h.
std::unique_ptr<MaterialDefinitionManager> Cogs::Core::MaterialManager::materialDefinitionManager |
Definition at line 106 of file MaterialManager.h.
std::unordered_map<std::string, MaterialHandle> Cogs::Core::MaterialManager::materials |
Definition at line 104 of file MaterialManager.h.