Cogs.Core
Public Member Functions | Private Attributes | List of all members
Cogs::Core::MeshManager Class Reference

Mesh manager handling the creation, processing and lifetime of Mesh resources. More...

#include <MeshManager.h>

Inheritance diagram for Cogs::Core::MeshManager:
Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase > Cogs::Core::ResourceManagerBase Cogs::Core::IResourceManager

Public Member Functions

 MeshManager (Context *context)
 Constructs a MeshManager in the given context.
 
 ~MeshManager () override
 Destructs the MeshManager.
 
void initialize () override
 
size_t currentSwapQueueSize () const
 
MeshHandle getMesh (const StringView &name)
 
void handleLoad (ResourceLoadInfoBase *loadInfo) override
 Handler for resource loading.
 
ActivationResult handleActivation (ResourceHandle handle, Mesh *mesh) override
 Overridden to handle mesh activation, updating the resource in the renderer.
 
void handleDeletion (Mesh *mesh) override
 Overridden to handle mesh deletion, removing the resource from the renderer.
 
void processSwapping () override
 Overridden to dispatch async updates for swapping resources if enabled.
 
void processDeletion () override
 Process resources pending deallocation.
 
void destroyInternal (ResourceBase *resource) override
 
ResourceBufferHandle createBuffer ()
 
- Public Member Functions inherited from Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase >
 ResourceManager (Context *context, Collections::ElementOffset capacity=1024)
 Constructs a resource manager with the given context.
 
 ~ResourceManager () override
 Destructs a resource manager, provided for destruction via base pointer.
 
void clear () override
 Clear the resource manager, cleaning up resources held by member handles.
 
void clearSwapping () override
 Clear the swap queue, ensuring indirect resource references are released.
 
ResourceHandle create ()
 Create a new resource.
 
ResourceHandle release (ResourceId resourceId)
 
ResourceHandle loadResource (ResourceLoadInfoBase *loadInfo)
 
ResourceProxy createLocked ()
 Creates a new resource, but returns a ResourceProxy for thread safe editing instead of a handle to the actual resource.
 
ResourceProxy lock (const ResourceHandle &handle)
 Takes the handle given and returns a resource proxy to edit the contents of the held resource safely on other threads than the main thread.
 
void unlockProxy (const ResourceHandle &handle, const ResourceHandle &proxy)
 Unlock the given resource proxy.
 
ResourceHandle generateHandle (ResourceBase *resource)
 Generate a handle to the given resource.
 
virtual void handleLoad (ResourceLoadInfoBase *)
 Handler for resource loading.
 
virtual void handleFailedLoad (const ResourceLoadInfoBase *)
 Handler for failed resource loads using the given loadInfo.
 
virtual ActivationResult handleActivation (ResourceHandle, Mesh *)
 Handler for activation of resources.
 
virtual void handleDeletion (Mesh *)
 Handler for deletion of resources.
 
Meshget (const ResourceHandleBase &handle)
 Resolve the given handle to a resource.
 
void processSwapping () override
 Process queued swap operations, exchanging resource contents of the destination resources by those indicated in the operation data.
 
ResourceHandle getHandle (const ResourceId id) const
 Get a resource handle to the resource with the given id.
 
void registerLoader (IResourceLoader< Mesh, ResourceLoadInfoBase > *loader)
 Register a resource loader capable of handling resources of the template type.
 
void destroyLoadInfoInternal (ResourceLoadInfoBase *loadInfo) override
 
ResourceLoadInfoBasecreateLoadInfo ()
 
- Public Member Functions inherited from Cogs::Core::ResourceManagerBase
 ResourceManagerBase (Context *context)
 
void initialize () override
 
void clear () override
 
void reportLeaks (std::string_view typeName)
 
std::string getReport ()
 Return a string with current resource usage.
 
bool checkPreloaded (ResourceLoadInfoBase *loadInfo)
 
ResourceHandleBase releaseInternal (ResourceId resourceId)
 Releases a resourceId -> ResourceHandle mapping.
 
ResourceHandleBase loadResourceInternal (ResourceLoadInfoBase *loadInfo)
 Load a resource using the given loadInfo.
 
void processLoading () final
 Process loading resources.
 
void setProcessed (ResourceLoadInfoBase *loadInfo, bool swapping=false)
 Signal the resource being loaded as done loading and ready for activation etc.
 
void activateResources () final
 
virtual void processDeletion () override
 Process resources pending deallocation.
 
void fillDeletionQueue (std::vector< ResourceBase * > &deletion)
 
void destroyLocked (ResourceBase *resource)
 
void safeDestroy (ResourceBase *resource)
 
ResourceId getNextResourceId () override
 Get the next unique resource id.
 
void resourceChanged (ResourceBase *resource) override
 
void resourceDeleted (ResourceBase *resource) override
 
void setResourceId (ResourceBase *resource, ResourceId id) override
 Assign the given id to a previously created resource.
 
void queueResource (ResourceLoadInfoBase *loadInfo)
 Re-queue the given loadInfo to defer loading to the next time the processLoading() phase is performed.
 
virtual void handleLoadInternal (ResourceLoadInfoBase *loadInfo)=0
 
virtual ActivationResult handleActivationInternal (ResourceHandleBase r, ResourceBase *resource)=0
 
virtual void handleDeletionInternal (ResourceBase *resource)=0
 
virtual void handleFailedLoadInternal (ResourceLoadInfoBase *loadInfo)=0
 
virtual void destroyLoadInfoInternal (ResourceLoadInfoBase *loadInfo)=0
 
virtual bool shouldAutoReload () const
 
virtual bool shouldMergeBySource () const
 
virtual void handleReload (ResourceHandleBase)
 
std::vector< ResourceBase * > getAllocatedResources () const
 
ResourceHandleBase getOrCreate (ResourceId id)
 
ResourceHandleBase getByName (std::string_view name) const
 
ResourceHandleBase getBySource (std::string_view source) const
 
ResourceHandleBase createResource ()
 
virtual ResourceBasecreateInternal ()=0
 
virtual void destroyInternal (ResourceBase *resource)=0
 
virtual void destroyInternalLocked (ResourceBase *resource)=0
 
ResourceHandleBase generateHandle (ResourceBase *resource)
 
void clearUpdated ()
 
virtual int getUpdateQuota () const
 
size_t updatedResourceCount ()
 
size_t orphanedResourceCount ()
 
size_t allocatedResourceCount ()
 
virtual void initialize ()=0
 
virtual void clear ()=0
 
virtual void clearSwapping ()=0
 
virtual void processLoading ()=0
 
virtual void processSwapping ()=0
 
virtual void activateResources ()=0
 
virtual void processDeletion ()=0
 
virtual void resourceChanged (ResourceBase *resource)=0
 
virtual void resourceDeleted (ResourceBase *resource)=0
 
virtual ResourceId getNextResourceId ()=0
 
virtual void setResourceId (ResourceBase *resource, ResourceId id)=0
 

Private Attributes

std::unique_ptr< struct MeshManagerDatadata
 

Additional Inherited Members

- Public Types inherited from Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase >
using ResourceHandle = ResourceHandle_t< Mesh >
 Type of handle used to hold resources.
 
using ResourceProxy = ResourceProxy< Mesh, ResourceManager >
 Type of resource proxy objects, specialized on the type of resource.
 
- Protected Member Functions inherited from Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase >
MeshcreateInternal () override
 
void destroyInternal (ResourceBase *resource) override
 
void handleLoadInternal (ResourceLoadInfoBase *loadInfo) override
 
ActivationResult handleActivationInternal (ResourceHandleBase r, ResourceBase *resource) override
 
void handleDeletionInternal (ResourceBase *resource) override
 
void handleFailedLoadInternal (ResourceLoadInfoBase *loadInfo) override
 
IResourceLoader< Mesh, ResourceLoadInfoBase > * findLoader (const ResourceLoadInfoBase *loadInfo)
 Find a loader capable of loading the resource given by loadInfo.
 
- Protected Member Functions inherited from Cogs::Core::ResourceManagerBase
ResourceHandleBase getResourceHandle (ResourceId id) const
 Get existing resource handle.
 
bool isValidResource (ResourceId id) const
 Check if resource handle points to.
 
virtual void postProcessLoading ()
 Hook for resource managers to run code at the tail of processLoading.
 
- Protected Attributes inherited from Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase >
Mutex swapMutex
 
Collections::Pool< Meshresources
 
std::vector< IResourceLoader< Mesh, ResourceLoadInfoBase > * > loaders
 
std::deque< SwapOperation > swapQueue
 
ResourceHandle defaultResource
 
- Protected Attributes inherited from Cogs::Core::ResourceManagerBase
std::unique_ptr< ResourceManagerBaseStoragestorage
 
Contextcontext = nullptr
 
ResourceTypes resourceType = ResourceTypes::Unknown
 

Detailed Description

Mesh manager handling the creation, processing and lifetime of Mesh resources.

The mesh manager provides no wrappers for loading Mesh data, this is expected to be handled manually by creating Mesh resources with create() and setting data to the resource.

Definition at line 17 of file MeshManager.h.

Constructor & Destructor Documentation

◆ MeshManager()

Cogs::Core::MeshManager::MeshManager ( Context context)

Constructs a MeshManager in the given context.

Definition at line 200 of file MeshManager.cpp.

References Cogs::Core::TaskManager::ResourceQueue, and Cogs::Core::Context::taskManager.

◆ ~MeshManager()

Cogs::Core::MeshManager::~MeshManager ( )
override

Destructs the MeshManager.

Definition at line 205 of file MeshManager.cpp.

Member Function Documentation

◆ createBuffer()

Cogs::Core::ResourceBufferHandle Cogs::Core::MeshManager::createBuffer ( )

Definition at line 252 of file MeshManager.cpp.

◆ currentSwapQueueSize()

size_t Cogs::Core::MeshManager::currentSwapQueueSize ( ) const
inline

Definition at line 30 of file MeshManager.h.

◆ destroyInternal()

void Cogs::Core::MeshManager::destroyInternal ( ResourceBase resource)
overridevirtual

Implements Cogs::Core::ResourceManagerBase.

Definition at line 245 of file MeshManager.cpp.

◆ getMesh()

Cogs::Core::MeshHandle Cogs::Core::MeshManager::getMesh ( const StringView name)

Definition at line 227 of file MeshManager.cpp.

◆ handleActivation()

Cogs::Core::ActivationResult Cogs::Core::MeshManager::handleActivation ( ResourceHandle  handle,
Mesh mesh 
)
override

Overridden to handle mesh activation, updating the resource in the renderer.

Definition at line 417 of file MeshManager.cpp.

◆ handleDeletion()

void Cogs::Core::MeshManager::handleDeletion ( Mesh mesh)
overridevirtual

Overridden to handle mesh deletion, removing the resource from the renderer.

Reimplemented from Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase >.

Definition at line 238 of file MeshManager.cpp.

◆ handleLoad()

void Cogs::Core::MeshManager::handleLoad ( ResourceLoadInfoBase )
overridevirtual

Handler for resource loading.

Should be overridden by derived resource managers to handle custom loading logic.

Parameters
loadInfoLoad information struct containing resource load data.

Reimplemented from Cogs::Core::ResourceManager< Mesh, ResourceLoadInfoBase >.

Definition at line 232 of file MeshManager.cpp.

References Cogs::Core::ResourceLoadInfoBase::handle.

◆ initialize()

void Cogs::Core::MeshManager::initialize ( )
overridevirtual

Initialize the MeshManager, creating default Mesh resources. Vertex formats will be initialized and ready to use after the mesh manager is initialized.

Implements Cogs::Core::IResourceManager.

Definition at line 213 of file MeshManager.cpp.

◆ processDeletion()

void Cogs::Core::MeshManager::processDeletion ( )
overridevirtual

Process resources pending deallocation.

Processes resources in the orphaned queue and invokes destroy() for resources ready for destruction.

Reimplemented from Cogs::Core::ResourceManagerBase.

Definition at line 257 of file MeshManager.cpp.

References Cogs::Core::ResourceBase::getAttachedResource().

◆ processSwapping()

void Cogs::Core::MeshManager::processSwapping ( )
overridevirtual

Member Data Documentation

◆ data

std::unique_ptr<struct MeshManagerData> Cogs::Core::MeshManager::data
private

Definition at line 52 of file MeshManager.h.


The documentation for this class was generated from the following files: