Cogs.Core
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Overlay component. More...
#include <OverlayComponent.h>
Static Public Member Functions | |
static void | registerType () |
Register the type in the type system. | |
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static COGSFOUNDATION_API void | registerType () |
Register the Component type in the global type database. | |
static COGSFOUNDATION_API Reflection::TypeId | getComponentTypeId (const StringView &name) |
Get the type id of the component type with the given name. | |
Public Attributes | |
TextureHandle | image = TextureHandle::NoHandle |
Image to display. | |
glm::vec4 | color = glm::vec4(1, 1, 1, 1) |
Color to tint the overlay image with. | |
glm::vec2 | size = glm::vec2(0, 0) |
Size of the overlay. | |
SizeMode | sizeMode = SizeMode::Relative |
Size mode of the overlay. | |
PositionMode | positionMode = PositionMode::Relative |
Positioning mode of the overlay. | |
BlendMode | blendMode = BlendMode::Blend |
Blend mode of the overlay. | |
glm::mat4 | imageTransform = glm::mat4(1.0f) |
Image transform matrix that can be used to manipulate the appearance of the overlay without performing complex calculations for size and position. | |
Additional Inherited Members | |
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class Entity * | getContainer () const |
Get the container currently owning this component instance. | |
void | setContainer (class Entity *container) |
Set the container owning this component instance. | |
template<typename ComponentType > | |
ComponentType * | getComponent () const |
COGSFOUNDATION_API Component * | getComponent (const Reflection::Name &name) const |
COGSFOUNDATION_API Component * | getComponent (const Reflection::TypeId &id) const |
template<typename ComponentType > | |
ComponentHandle | getComponentHandle () const |
COGSFOUNDATION_API ComponentHandle | getComponentHandle (const Reflection::Name &name) const |
COGSFOUNDATION_API ComponentHandle | getComponentHandle (const Reflection::TypeId &id) const |
void | setActive () |
Sets the component to the ComponentFlags::Active state. | |
bool | isActive () const |
Gets if the component is currently set to the ComponentFlags::Active state. | |
void | setChanged () |
Sets the component to the ComponentFlags::Changed state with carry. | |
void | setChangedTransient () |
Sets the component to the ComponentFlags::Changed state without carry. | |
void | setFieldChanged (const Reflection::FieldId fieldId) |
Sets the component to the ComponentFlags::Changed state without carry. | |
template<typename ClassType , typename FieldType > | |
void | setFieldChanged (FieldType ClassType::*field) |
Sets a flag indicating that the given field has changed. | |
void | setFieldChangedTransient (const Reflection::FieldId fieldId) |
Sets the component to the ComponentFlags::Changed state without carry. | |
bool | hasChanged () const |
bool | hasAnyfieldChanged () const |
Gets if any fields have been changed. | |
bool | hasFieldChanged (const Reflection::FieldId fieldId) const |
Gets if the field with the given id on this component instance has changed. | |
template<typename ClassType , typename FieldType > | |
bool | hasFieldChanged (FieldType ClassType::*field) const |
Gets if the given field has changed. | |
void | resetCarryChanged () |
Reset the CarryChanged flag. Called at start of redraw. See ComponentFlags::CarryChanged. | |
void | resetChanged () |
Resets the changed state of the component, respecting any carry state set. | |
template<typename ClassType , typename FieldType > | |
Reflection::FieldId | getFieldId (FieldType ClassType::*field) const |
Gets field ID of the given field. | |
void | resetFieldsChanged () |
Resets the state of all changed field flags. | |
void | resetFieldChanged (const Reflection::FieldId fieldId) |
Resets the changed state of the given fieldId. | |
template<typename ClassType , typename FieldType > | |
void | resetFieldChanged (FieldType ClassType::*field) |
Resets the changed state of the given field. | |
constexpr void | setFlags (const uint32_t flags) |
Override all flags of the Component, setting the given flags. | |
constexpr void | setFlag (const uint32_t flag) |
Set the given flags. Does not override the currently set flags. | |
constexpr void | unsetFlag (const uint32_t flag) |
Unset the given flag. Does not remove the status of other than the given flags. | |
constexpr bool | isSet (const uint32_t flag) const |
Checks if the given flag is set. Requires exact bit match if test of several bits. | |
constexpr void | setTypeId (const Reflection::TypeId typeId) |
Set the Reflection::TypeId of the component. | |
constexpr Reflection::TypeId | getTypeId () const |
Get the Reflection::TypeId of the component. | |
COGSFOUNDATION_API const Reflection::Type & | getType () const |
Get the full Reflection::Type of the component. | |
constexpr void | setIndex (const ComponentIndex index) |
Set the components pool index. For internal use only. | |
constexpr ComponentIndex | getIndex () const |
Get the components pool index. For internal use only. | |
constexpr void | setGeneration (uint16_t generation) |
Sets the component generation. | |
constexpr uint16_t | getGeneration () const |
Gets the component generation. | |
size_t | hash (size_t hashValue=Cogs::hash()) const |
Calculates a hash of this component's members. | |
Overlay component.
Definition at line 19 of file OverlayComponent.h.
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Register the type in the type system.
Definition at line 7 of file OverlayComponent.cpp.
References blendMode, color, image, imageTransform, positionMode, size, and sizeMode.
BlendMode Cogs::Core::OverlayComponent::blendMode = BlendMode::Blend |
Blend mode of the overlay.
Definition at line 41 of file OverlayComponent.h.
Referenced by registerType().
glm::vec4 Cogs::Core::OverlayComponent::color = glm::vec4(1, 1, 1, 1) |
Color to tint the overlay image with.
Definition at line 29 of file OverlayComponent.h.
Referenced by registerType().
TextureHandle Cogs::Core::OverlayComponent::image = TextureHandle::NoHandle |
glm::mat4 Cogs::Core::OverlayComponent::imageTransform = glm::mat4(1.0f) |
Image transform matrix that can be used to manipulate the appearance of the overlay without performing complex calculations for size and position.
As an example one can apply transitions like "pop in" by combining animation of the alpha value of the material used for the component and applying an image transform animating from scaling the [x, y] axes from [0, 0] to [1, 1].
Note that image transforms might interact poorly with overlays depending on exact pixel positioning and size to look good, since the resulting pixel positions will most likely no longer line up at pixel borders.
Definition at line 54 of file OverlayComponent.h.
Referenced by registerType().
PositionMode Cogs::Core::OverlayComponent::positionMode = PositionMode::Relative |
Positioning mode of the overlay.
Definition at line 38 of file OverlayComponent.h.
Referenced by registerType().
glm::vec2 Cogs::Core::OverlayComponent::size = glm::vec2(0, 0) |
Size of the overlay.
Definition at line 32 of file OverlayComponent.h.
Referenced by registerType().
SizeMode Cogs::Core::OverlayComponent::sizeMode = SizeMode::Relative |
Size mode of the overlay.
Definition at line 35 of file OverlayComponent.h.
Referenced by registerType().