Cogs.Core
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Static Public Member Functions | |
static void | registerType () |
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static void | registerType () |
Register the type in the type system. | |
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static COGSFOUNDATION_API void | registerType () |
Register the Component type in the global type database. | |
static COGSFOUNDATION_API Reflection::TypeId | getComponentTypeId (const StringView &name) |
Get the type id of the component type with the given name. | |
Additional Inherited Members | |
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constexpr void | setRenderFlag (RenderFlags flag) |
Sets the given flag. | |
constexpr void | setRenderFlag (RenderFlags flag, bool status) |
Set the given flag to the given status. | |
constexpr void | unsetRenderFlag (RenderFlags flag) |
Unset the given flag. | |
constexpr bool | isRenderFlagSet (RenderFlags flag) const |
Check if the given flag is currently set. | |
constexpr bool | isRenderFlagsSet (RenderFlags flags) const |
Check if the given combination of flags are set. | |
constexpr void | setVisible (bool visible) |
Set the specific visibility. | |
constexpr bool | isVisibleInLayer (RenderLayers layerMask) const |
Check if the entity should be visible in the given layer mask. | |
constexpr bool | isVisible () const |
Check if the entity is visible or not. | |
constexpr bool | isPickable () const |
Check if the entity is pickable or not. | |
constexpr bool | castShadows () const |
Get if the object should cast shadows. | |
constexpr bool | disableCulling () const |
Get if the object should skip culling. | |
constexpr bool | customMaterial () const |
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class Entity * | getContainer () const |
Get the container currently owning this component instance. | |
void | setContainer (class Entity *container) |
Set the container owning this component instance. | |
template<typename ComponentType > | |
ComponentType * | getComponent () const |
COGSFOUNDATION_API Component * | getComponent (const Reflection::Name &name) const |
COGSFOUNDATION_API Component * | getComponent (const Reflection::TypeId &id) const |
template<typename ComponentType > | |
ComponentHandle | getComponentHandle () const |
COGSFOUNDATION_API ComponentHandle | getComponentHandle (const Reflection::Name &name) const |
COGSFOUNDATION_API ComponentHandle | getComponentHandle (const Reflection::TypeId &id) const |
void | setActive () |
Sets the component to the ComponentFlags::Active state. | |
bool | isActive () const |
Gets if the component is currently set to the ComponentFlags::Active state. | |
void | setChanged () |
Sets the component to the ComponentFlags::Changed state with carry. | |
void | setChangedTransient () |
Sets the component to the ComponentFlags::Changed state without carry. | |
void | setFieldChanged (const Reflection::FieldId fieldId) |
Sets the component to the ComponentFlags::Changed state without carry. | |
template<typename ClassType , typename FieldType > | |
void | setFieldChanged (FieldType ClassType::*field) |
Sets a flag indicating that the given field has changed. | |
void | setFieldChangedTransient (const Reflection::FieldId fieldId) |
Sets the component to the ComponentFlags::Changed state without carry. | |
bool | hasChanged () const |
bool | hasAnyfieldChanged () const |
Gets if any fields have been changed. | |
bool | hasFieldChanged (const Reflection::FieldId fieldId) const |
Gets if the field with the given id on this component instance has changed. | |
template<typename ClassType , typename FieldType > | |
bool | hasFieldChanged (FieldType ClassType::*field) const |
Gets if the given field has changed. | |
void | resetCarryChanged () |
Reset the CarryChanged flag. Called at start of redraw. See ComponentFlags::CarryChanged. | |
void | resetChanged () |
Resets the changed state of the component, respecting any carry state set. | |
template<typename ClassType , typename FieldType > | |
Reflection::FieldId | getFieldId (FieldType ClassType::*field) const |
Gets field ID of the given field. | |
void | resetFieldsChanged () |
Resets the state of all changed field flags. | |
void | resetFieldChanged (const Reflection::FieldId fieldId) |
Resets the changed state of the given fieldId. | |
template<typename ClassType , typename FieldType > | |
void | resetFieldChanged (FieldType ClassType::*field) |
Resets the changed state of the given field. | |
constexpr void | setFlags (const uint32_t flags) |
Override all flags of the Component, setting the given flags. | |
constexpr void | setFlag (const uint32_t flag) |
Set the given flags. Does not override the currently set flags. | |
constexpr void | unsetFlag (const uint32_t flag) |
Unset the given flag. Does not remove the status of other than the given flags. | |
constexpr bool | isSet (const uint32_t flag) const |
Checks if the given flag is set. Requires exact bit match if test of several bits. | |
constexpr void | setTypeId (const Reflection::TypeId typeId) |
Set the Reflection::TypeId of the component. | |
constexpr Reflection::TypeId | getTypeId () const |
Get the Reflection::TypeId of the component. | |
COGSFOUNDATION_API const Reflection::Type & | getType () const |
Get the full Reflection::Type of the component. | |
constexpr void | setIndex (const ComponentIndex index) |
Set the components pool index. For internal use only. | |
constexpr ComponentIndex | getIndex () const |
Get the components pool index. For internal use only. | |
constexpr void | setGeneration (uint16_t generation) |
Sets the component generation. | |
constexpr uint16_t | getGeneration () const |
Gets the component generation. | |
size_t | hash (size_t hashValue=Cogs::hash()) const |
Calculates a hash of this component's members. | |
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struct Cogs::Core::RenderComponent::LodData | lod |
RenderLayers | layer = RenderLayers::Default |
Layer mask used to determine visibility for a given camera viewport. | |
int32_t | drawOrder = 0 |
Draw order within a render bucke. | |
RenderFlags | renderFlags = RenderFlags::Default |
Render flags used to control rendering behavior. | |
uint32_t | objectId = NoObjectId |
Object identifier passed to rendering commands. | |
ComponentModel::ComponentHandle | clipShapeComponent = ComponentModel::ComponentHandle::Empty() |
Handle to the currently active clip component, if any. | |
Definition at line 59 of file SpriteRenderComponent.h.
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Definition at line 7 of file SpriteRenderComponent.cpp.