Cogs.Core
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Aligns the entity along a trajectory at a specified depth. More...
#include <TrajectoryAlignedComponent.h>
Public Member Functions | |
void | update () |
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class Entity * | getContainer () const |
Get the container currently owning this component instance. | |
void | setContainer (class Entity *container) |
Set the container owning this component instance. | |
template<typename ComponentType > | |
ComponentType * | getComponent () const |
COGSFOUNDATION_API Component * | getComponent (const Reflection::Name &name) const |
COGSFOUNDATION_API Component * | getComponent (const Reflection::TypeId &id) const |
template<typename ComponentType > | |
ComponentHandle | getComponentHandle () const |
COGSFOUNDATION_API ComponentHandle | getComponentHandle (const Reflection::Name &name) const |
COGSFOUNDATION_API ComponentHandle | getComponentHandle (const Reflection::TypeId &id) const |
void | setActive () |
Sets the component to the ComponentFlags::Active state. | |
bool | isActive () const |
Gets if the component is currently set to the ComponentFlags::Active state. | |
void | setChanged () |
Sets the component to the ComponentFlags::Changed state with carry. | |
void | setChangedTransient () |
Sets the component to the ComponentFlags::Changed state without carry. | |
void | setFieldChanged (const Reflection::FieldId fieldId) |
Sets the component to the ComponentFlags::Changed state without carry. | |
template<typename ClassType , typename FieldType > | |
void | setFieldChanged (FieldType ClassType::*field) |
Sets a flag indicating that the given field has changed. | |
void | setFieldChangedTransient (const Reflection::FieldId fieldId) |
Sets the component to the ComponentFlags::Changed state without carry. | |
bool | hasChanged () const |
bool | hasAnyfieldChanged () const |
Gets if any fields have been changed. | |
bool | hasFieldChanged (const Reflection::FieldId fieldId) const |
Gets if the field with the given id on this component instance has changed. | |
template<typename ClassType , typename FieldType > | |
bool | hasFieldChanged (FieldType ClassType::*field) const |
Gets if the given field has changed. | |
void | resetCarryChanged () |
Reset the CarryChanged flag. Called at start of redraw. See ComponentFlags::CarryChanged. | |
void | resetChanged () |
Resets the changed state of the component, respecting any carry state set. | |
template<typename ClassType , typename FieldType > | |
Reflection::FieldId | getFieldId (FieldType ClassType::*field) const |
Gets field ID of the given field. | |
void | resetFieldsChanged () |
Resets the state of all changed field flags. | |
void | resetFieldChanged (const Reflection::FieldId fieldId) |
Resets the changed state of the given fieldId. | |
template<typename ClassType , typename FieldType > | |
void | resetFieldChanged (FieldType ClassType::*field) |
Resets the changed state of the given field. | |
constexpr void | setFlags (const uint32_t flags) |
Override all flags of the Component, setting the given flags. | |
constexpr void | setFlag (const uint32_t flag) |
Set the given flags. Does not override the currently set flags. | |
constexpr void | unsetFlag (const uint32_t flag) |
Unset the given flag. Does not remove the status of other than the given flags. | |
constexpr bool | isSet (const uint32_t flag) const |
Checks if the given flag is set. Requires exact bit match if test of several bits. | |
constexpr void | setTypeId (const Reflection::TypeId typeId) |
Set the Reflection::TypeId of the component. | |
constexpr Reflection::TypeId | getTypeId () const |
Get the Reflection::TypeId of the component. | |
COGSFOUNDATION_API const Reflection::Type & | getType () const |
Get the full Reflection::Type of the component. | |
constexpr void | setIndex (const ComponentIndex index) |
Set the components pool index. For internal use only. | |
constexpr ComponentIndex | getIndex () const |
Get the components pool index. For internal use only. | |
constexpr void | setGeneration (uint16_t generation) |
Sets the component generation. | |
constexpr uint16_t | getGeneration () const |
Gets the component generation. | |
size_t | hash (size_t hashValue=Cogs::hash()) const |
Calculates a hash of this component's members. | |
Static Public Member Functions | |
static void | registerType () |
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static COGSCORE_DLL_API void | registerType () |
Register the type in the type system. | |
template<typename T > | |
static Reflection::Type & | registerDerivedType () |
Convenience method for registering the type of a derived component. | |
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static COGSFOUNDATION_API void | registerType () |
Register the Component type in the global type database. | |
static COGSFOUNDATION_API Reflection::TypeId | getComponentTypeId (const StringView &name) |
Get the type id of the component type with the given name. | |
Public Attributes | |
std::shared_ptr< ComponentModel::Entity > | trajectory |
Target trajectory along which to align. | |
float | depth = 0 |
The depth along the trajectory to position the shape at. | |
glm::vec3 | offset = glm::vec3(0, 0, 0) |
Offset to move the entity from the sampled trajectory position. | |
glm::quat | rotation = glm::quat() |
Rotation around the objects local axes. | |
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void * | messageCallback = nullptr |
void * | userData = nullptr |
size_t | dynamicTypeInfoIndex = static_cast<size_t>(-1) |
Aligns the entity along a trajectory at a specified depth.
An offset and rotation can also be specified.
The calculated position and offset is relative to the global coordinates of the entity.
Definition at line 20 of file TrajectoryAlignedComponent.h.
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Definition at line 19 of file TrajectoryAlignedComponent.cpp.
void Cogs::Core::TrajectoryAlignedComponent::update | ( | ) |
Updates the state of the entity, calculating new transform values based on the trajectory location and offset/rotation.
Definition at line 34 of file TrajectoryAlignedComponent.cpp.
References Cogs::ComponentModel::Component::getComponent(), Cogs::Core::TrajectoryComponent::indexes, Cogs::Core::TransformComponent::position, Cogs::Core::TrajectoryComponent::positions, Cogs::Core::TransformComponent::rotation, and Cogs::ComponentModel::Component::setChanged().
float Cogs::Core::TrajectoryAlignedComponent::depth = 0 |
The depth along the trajectory to position the shape at.
Definition at line 33 of file TrajectoryAlignedComponent.h.
glm::vec3 Cogs::Core::TrajectoryAlignedComponent::offset = glm::vec3(0, 0, 0) |
Offset to move the entity from the sampled trajectory position.
Definition at line 36 of file TrajectoryAlignedComponent.h.
glm::quat Cogs::Core::TrajectoryAlignedComponent::rotation = glm::quat() |
Rotation around the objects local axes.
Definition at line 39 of file TrajectoryAlignedComponent.h.
std::shared_ptr<ComponentModel::Entity> Cogs::Core::TrajectoryAlignedComponent::trajectory |
Target trajectory along which to align.
Definition at line 30 of file TrajectoryAlignedComponent.h.