Cogs.Core
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Active lights settings. More...
#include <IRenderer.h>
Public Attributes | |
std::vector< const LightComponent * > | lights |
uint32_t | numDirectionalShadowLights = 0 |
uint32_t | numDirectionalLights = 0 |
uint32_t | numPointShadowLights = 0 |
uint32_t | numPointLights = 0 |
Active lights settings.
Definition at line 47 of file IRenderer.h.
std::vector<const LightComponent*> Cogs::Core::ActiveLights::lights |
Definition at line 48 of file IRenderer.h.
uint32_t Cogs::Core::ActiveLights::numDirectionalLights = 0 |
Definition at line 50 of file IRenderer.h.
uint32_t Cogs::Core::ActiveLights::numDirectionalShadowLights = 0 |
Definition at line 49 of file IRenderer.h.
uint32_t Cogs::Core::ActiveLights::numPointLights = 0 |
Definition at line 52 of file IRenderer.h.
uint32_t Cogs::Core::ActiveLights::numPointShadowLights = 0 |
Definition at line 51 of file IRenderer.h.