|
| enum struct | TextureMode : uint8_t { None
, TextureArray
, ArrayOfTextures
} |
| |
| enum struct | DepthMode : uint8_t { None
, Create
, Provided
} |
| |
Definition at line 12 of file CameraArraySystem.h.
◆ DepthMode
| enum struct Cogs::Core::CameraArrayData::DepthMode : uint8_t |
|
strong |
◆ TextureMode
| enum struct Cogs::Core::CameraArrayData::TextureMode : uint8_t |
|
strong |
◆ camData
◆ colorTextures
| std::vector<TextureHandle> Cogs::Core::CameraArrayData::colorTextures |
◆ depthMode
| DepthMode Cogs::Core::CameraArrayData::depthMode = DepthMode::None |
◆ depthTextures
| std::vector<TextureHandle> Cogs::Core::CameraArrayData::depthTextures |
◆ numViews
| uint32_t Cogs::Core::CameraArrayData::numViews = 0 |
◆ passOptions
◆ pipeline
| std::string Cogs::Core::CameraArrayData::pipeline |
◆ textureMode
| TextureMode Cogs::Core::CameraArrayData::textureMode = TextureMode::None |
◆ viewBuffer
The documentation for this struct was generated from the following file: