|
| glm::mat4 | bindPose |
| |
| uint32_t | firstBone |
| | Offset into Bones subsection of current section.
|
| |
| uint32_t | boneCount |
| | Number of bones in skeleton.
|
| |
Definition at line 743 of file CogsBin.h.
◆ bindPose
| glm::mat4 Cogs::Core::CogsBin::Skeleton::bindPose |
◆ boneCount
| uint32_t Cogs::Core::CogsBin::Skeleton::boneCount |
Number of bones in skeleton.
Definition at line 747 of file CogsBin.h.
◆ firstBone
| uint32_t Cogs::Core::CogsBin::Skeleton::firstBone |
Offset into Bones subsection of current section.
Definition at line 746 of file CogsBin.h.
The documentation for this struct was generated from the following file: