|
| std::vector< Image360::EncodedSlotIx > | data |
| |
|
| std::vector< Quad > | quads |
| |
| std::vector< Quad > | quadsNext |
| | Scratch buffers kept here to avoid excessive reallocations.
|
| |
Definition at line 183 of file Image360.h.
◆ update()
◆ data
| std::vector<Image360::EncodedSlotIx> Cogs::Core::Image360::DynamicLodTree::data |
◆ quads
| std::vector<Quad> Cogs::Core::Image360::DynamicLodTree::quads |
|
private |
◆ quadsNext
| std::vector<Quad> Cogs::Core::Image360::DynamicLodTree::quadsNext |
|
private |
Scratch buffers kept here to avoid excessive reallocations.
Definition at line 208 of file Image360.h.
The documentation for this struct was generated from the following files: