Definition at line 129 of file TexAtlasSystem.h.
◆ update()
| void Cogs::Core::TexAtlas::LodTree::update |
( |
Context * |
context, |
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const Geometry & |
geo, |
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Cache & |
cache, |
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Fetcher & |
fetcher, |
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const Layout & |
layout, |
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float |
tolerance, |
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bool |
restrictBetweenNearAndFar, |
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bool |
lodFreeze |
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) |
| |
◆ candidates
| std::vector<Tile> Cogs::Core::TexAtlas::LodTree::candidates |
◆ encoded
| std::vector<uint16_t> Cogs::Core::TexAtlas::LodTree::encoded |
◆ tiles
| std::vector<Tile> Cogs::Core::TexAtlas::LodTree::tiles |
The documentation for this struct was generated from the following files: