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Cogs.Core
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Public Attributes | |
| Signature | effectSignature |
| ResourcePointer< ID3D12RootSignature > | rootSignature |
| Binding< BufferD3D12 *, 16 > | CBVs [ShaderType::NumShaderTypes] |
| Binding< ResourceD3D12 *, 16 > | SRVs [ShaderType::NumShaderTypes] |
| Binding< D3D12_SAMPLER_DESC *, 16 > | Samplers [ShaderType::NumShaderTypes] |
| Binding< BufferD3D12 *, 16 > | UAVs [ShaderType::NumShaderTypes] |
Definition at line 35 of file ContextStateD3D12.h.
| Binding<BufferD3D12 *, 16> Cogs::Direct3D12::ShaderState::CBVs[ShaderType::NumShaderTypes] |
Definition at line 40 of file ContextStateD3D12.h.
| Signature Cogs::Direct3D12::ShaderState::effectSignature |
Definition at line 37 of file ContextStateD3D12.h.
| ResourcePointer<ID3D12RootSignature> Cogs::Direct3D12::ShaderState::rootSignature |
Definition at line 38 of file ContextStateD3D12.h.
| Binding<D3D12_SAMPLER_DESC *, 16> Cogs::Direct3D12::ShaderState::Samplers[ShaderType::NumShaderTypes] |
Definition at line 42 of file ContextStateD3D12.h.
| Binding<ResourceD3D12 *, 16> Cogs::Direct3D12::ShaderState::SRVs[ShaderType::NumShaderTypes] |
Definition at line 41 of file ContextStateD3D12.h.
| Binding<BufferD3D12 *, 16> Cogs::Direct3D12::ShaderState::UAVs[ShaderType::NumShaderTypes] |
Definition at line 43 of file ContextStateD3D12.h.