|
| bool | buttonDown [MouseButton::Count] = {} |
| |
| glm::vec2 | position = {-std::numeric_limits<float>::max(), -std::numeric_limits<float>::max()} |
| |
| int | wheel = 0 |
| |
Definition at line 28 of file Mouse.h.
◆ buttonDown
| bool Cogs::Mouse::State::buttonDown[MouseButton::Count] = {} |
◆ position
| glm::vec2 Cogs::Mouse::State::position = {-std::numeric_limits<float>::max(), -std::numeric_limits<float>::max()} |
◆ wheel
| int Cogs::Mouse::State::wheel = 0 |
The documentation for this struct was generated from the following file:
- D:/a/1/s/Cogs/Cogs.Foundation/Source/Platform/Mouse.h