Cogs.Core
Cogs::RenderTargetsD3D12 Member List

This is the complete list of members for Cogs::RenderTargetsD3D12, including all inherited members.

annotate(RenderTargetHandle handle, const StringView &name)Cogs::IRenderTargetsinlinevirtual
annotate(DepthStencilHandle handle, const StringView &name)Cogs::IRenderTargetsinlinevirtual
blendStates (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
createDepthStencilTarget(const RenderTargetHandle handle)Cogs::RenderTargetsD3D12virtual
createDepthStencilTarget(const RenderTargetHandle handle, const TextureHandle textureHandle)Cogs::RenderTargetsD3D12virtual
createDepthStencilTarget(const RenderTargetHandle handle, const DepthStencilViewDescription &depthStencilView) overrideCogs::RenderTargetsD3D12virtual
createDepthStencilTarget(const RenderTargetHandle, const DepthStencilViewDescription &, const MultiViewDescription &) (defined in Cogs::IRenderTargets)Cogs::IRenderTargetsinlinevirtual
createRenderTarget(ID3D12Resource *resource) (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
createRenderTarget(const RenderTargetViewDescription *renderTargetViews, const size_t numViews) overrideCogs::RenderTargetsD3D12virtual
Cogs::IRenderTargets::createRenderTarget(TextureHandle textureHandle)Cogs::IRenderTargetsinlinevirtual
Cogs::IRenderTargets::createRenderTarget(TextureHandle *textureHandles, const size_t numTextureHandles)Cogs::IRenderTargetsinlinevirtual
createRenderTarget(const RenderTargetViewDescription *, const size_t, const MultiViewDescription &) (defined in Cogs::IRenderTargets)Cogs::IRenderTargetsinlinevirtual
depthStencilStates (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
depthStencilTargets (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
device (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12private
dsvPool (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
graphicsDevice (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12private
initialize(struct GraphicsDeviceD3D12 *graphicsDevice) (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
loadBlendState(const BlendState &blendState)Cogs::RenderTargetsD3D12virtual
loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha) overrideCogs::RenderTargetsD3D12virtual
loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha, const uint32_t flags) override (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12virtual
loadBlendState(const BlendState *blendStateColor, const BlendState *blendStateAlpha, const uint32_t numBlendState, const uint32_t flags) override (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12virtual
loadDepthStencilState(const DepthStencilState &depthStencilState)Cogs::RenderTargetsD3D12virtual
loadRasterizerState(const RasterizerState &rasterizerState)Cogs::RenderTargetsD3D12virtual
rasterizerStates (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
releaseBlendState(BlendStateHandle handle)Cogs::RenderTargetsD3D12virtual
releaseDepthStencilState(DepthStencilStateHandle handle)Cogs::RenderTargetsD3D12virtual
releaseDepthStencilTarget(DepthStencilHandle handle)Cogs::RenderTargetsD3D12virtual
releaseRasterizerState(RasterizerStateHandle handle)Cogs::RenderTargetsD3D12virtual
releaseRenderTarget(RenderTargetHandle handle)Cogs::RenderTargetsD3D12virtual
releaseResources()Cogs::RenderTargetsD3D12virtual
renderTargets (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
rtvPool (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12
textures (defined in Cogs::RenderTargetsD3D12)Cogs::RenderTargetsD3D12