Cogs.Rendering
|
This is the complete list of members for Cogs::IRenderTargets, including all inherited members.
annotate(RenderTargetHandle handle, const StringView &name) | Cogs::IRenderTargets | inlinevirtual |
annotate(DepthStencilHandle handle, const StringView &name) | Cogs::IRenderTargets | inlinevirtual |
createDepthStencilTarget(const RenderTargetHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
createDepthStencilTarget(const RenderTargetHandle handle, const TextureHandle textureHandle)=0 | Cogs::IRenderTargets | pure virtual |
createDepthStencilTarget(const RenderTargetHandle handle, const DepthStencilViewDescription &depthStencilView)=0 | Cogs::IRenderTargets | pure virtual |
createDepthStencilTarget(const RenderTargetHandle, const DepthStencilViewDescription &, const MultiViewDescription &) | Cogs::IRenderTargets | inlinevirtual |
createRenderTarget(TextureHandle textureHandle) | Cogs::IRenderTargets | inlinevirtual |
createRenderTarget(TextureHandle *textureHandles, const size_t numTextureHandles) | Cogs::IRenderTargets | inlinevirtual |
createRenderTarget(const RenderTargetViewDescription *renderTargetViews, const size_t numViews)=0 | Cogs::IRenderTargets | pure virtual |
createRenderTarget(const RenderTargetViewDescription *, const size_t, const MultiViewDescription &) | Cogs::IRenderTargets | inlinevirtual |
loadBlendState(const BlendState &blendState)=0 | Cogs::IRenderTargets | pure virtual |
loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha) | Cogs::IRenderTargets | inlinevirtual |
loadBlendState(const BlendState &blendStateColor, const BlendState &blendStateAlpha, const uint32_t flags) | Cogs::IRenderTargets | inlinevirtual |
loadBlendState(const BlendState *blendStateColor, const BlendState *blendStateAlpha, const uint32_t numBlendStates, const uint32_t flags) | Cogs::IRenderTargets | inlinevirtual |
loadDepthStencilState(const DepthStencilState &depthStencilState)=0 | Cogs::IRenderTargets | pure virtual |
loadRasterizerState(const RasterizerState &rasterizerState)=0 | Cogs::IRenderTargets | pure virtual |
releaseBlendState(BlendStateHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
releaseDepthStencilState(DepthStencilStateHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
releaseDepthStencilTarget(DepthStencilHandle depthStencilHandle)=0 | Cogs::IRenderTargets | pure virtual |
releaseRasterizerState(RasterizerStateHandle handle)=0 | Cogs::IRenderTargets | pure virtual |
releaseRenderTarget(RenderTargetHandle renderTargetHandle)=0 | Cogs::IRenderTargets | pure virtual |
releaseResources()=0 | Cogs::IRenderTargets | pure virtual |