1#include "NearLimitComponent.h"
14 Method(
Name(
"update"), &NearLimitComponent::update)
17 DynamicComponent::registerDerivedType<NearLimitComponent>()
22void Cogs::Core::NearLimitComponent::update()
static void registerType()
Register the type in the type system.
float nearPlaneLimit
Overrides camera's near-plane limit when calculating the frustum. Set to NaN to disable.
Field definition describing a single data member of a data structure.
Simple method definition.
Contains reflection support.
Represents an unique name.