3#include "Components/Core/DynamicComponent.h"
30template<>
inline Cogs::StringView getName<Cogs::Core::NearLimitComponent>() {
return "NearLimitComponent"; }
Base class for components implementing dynamic behavior.
Contains data to describe fog.
static void registerType()
Register the type in the type system.
float nearPlaneLimit
Overrides camera's near-plane limit when calculating the frustum. Set to NaN to disable.
Provides a weakly referenced view over the contents of a string.
Contains all Cogs related functionality.