3#include "Foundation/ComponentModel/Component.h"
4#include "Foundation/Geometry/BoundingBox.hpp"
5#include "Foundation/Geometry/Glm.hpp"
7#include <Resources/Resources.h>
27 static void registerType();
109template<>
inline Cogs::StringView getName<Cogs::Core::OGC3DTilesComponent>() {
return "OGC3DTilesComponent"; }
110template<>
inline Cogs::StringView getName<Cogs::Core::OGC3DTilesNotification>() {
return "OGC3DTilesNotification"; }
Base class for Component instances.
Provides a weakly referenced view over the contents of a string.
Contains the Engine, Renderer, resource managers and other systems needed to run Cogs....
@ TilesetInitializing
The tileset is being initialized.
MaterialInstanceHandle overrideMaterial
std::string additionalURLParameters
bool neverDiscardRootTiles