Cogs.Core
Cogs::Core::AssetSystem Member List

This is the complete list of members for Cogs::Core::AssetSystem, including all inherited members.

addEntitiesWithComponent(std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
AssetSystem(Memory::Allocator *allocator, SizeType capacity) (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
base typedef (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystemprivate
bounds (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystemprivate
cleanup(Context *)Cogs::Core::ComponentSystemBaseinlinevirtual
clearCarryFlags()Cogs::Core::ComponentSystem< ComponentType >inline
component_type typedef (defined in Cogs::Core::ComponentSystem< ComponentType >)Cogs::Core::ComponentSystem< ComponentType >
ComponentSystem(Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component) (defined in Cogs::Core::ComponentSystem< ComponentType >)Cogs::Core::ComponentSystem< ComponentType >inline
ComponentSystemBase(Reflection::TypeId componentType)Cogs::Core::ComponentSystemBaseinline
componentTypeCogs::Core::ComponentSystemBase
contextCogs::Core::ComponentSystemBase
createComponent() overrideCogs::Core::AssetSystemvirtual
datasCogs::Core::ComponentSystemWithDataPools< AssetComponent, AssetData >private
destroyComponent(ComponentHandle component) overrideCogs::Core::AssetSystemvirtual
ComponentSystemWithDataPools< AssetComponent, AssetData >::destroyComponent(ComponentHandle component) overrideCogs::Core::ComponentSystemWithDataPools< AssetComponent, AssetData >inline
getComponentIndex(const Component *component) constCogs::Core::ComponentSystem< ComponentType >inline
getComponentType() constCogs::Core::ComponentSystemBaseinline
getData(const AssetComponent *component)Cogs::Core::ComponentSystemWithDataPools< AssetComponent, AssetData >inline
getData(const AssetComponent *component) constCogs::Core::ComponentSystemWithDataPools< AssetComponent, AssetData >inline
getHandle(const ComponentType *component)Cogs::Core::ComponentSystem< ComponentType >inline
getInFlightRequests() const (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
getLocalBounds(AssetComponent *assetComponent) const (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
getPendingRequests() const (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
getStats(AssetComponent *assetComponent) const (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
getTypeId()Cogs::Core::ComponentSystem< ComponentType >inlinestatic
getWorldBounds(AssetComponent *assetComponent, bool ignoreVisibility) const (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
initialize(Context *context) overrideCogs::Core::AssetSystemvirtual
instrumentedPostUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
instrumentedPreUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
instrumentedUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
poolCogs::Core::ComponentSystem< ComponentType >
postUpdate(Context *context) overrideCogs::Core::AssetSystemvirtual
Cogs::Core::ComponentSystemBase::postUpdate()Cogs::Core::ComponentSystemBaseinline
prepareUpdate(Context *) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
preUpdate()Cogs::Core::ComponentSystemBaseinline
preUpdate(Context *)Cogs::Core::ComponentSystemBaseinlinevirtual
resetFlags()Cogs::Core::ComponentSystem< ComponentType >inline
size()Cogs::Core::ComponentSystem< ComponentType >inline
systemData (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystemprivate
update(Context *context) overrideCogs::Core::AssetSystemvirtual
ComponentSystemWithDataPools< AssetComponent, AssetData >::update()Cogs::Core::ComponentSystemBaseinline
~AssetSystem() override (defined in Cogs::Core::AssetSystem)Cogs::Core::AssetSystem
~ComponentSystemBase()Cogs::Core::ComponentSystemBaseinlinevirtual