| addEntitiesWithComponent(std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) override | Cogs::Core::ComponentSystem< ComponentType > | inlinevirtual |
| addInterestPoint(const CinematicCameraComponent &targetComp) | Cogs::Core::CinematicCameraSystem | |
| addInterestPoint(const CinematicCameraComponent &targetComp, glm::vec3 &pos, glm::quat &rot, float time, float waitTime, CameraEasingMode mode) | Cogs::Core::CinematicCameraSystem | |
| CinematicCameraSystem(Memory::Allocator *allocator, SizeType capacity) (defined in Cogs::Core::CinematicCameraSystem) | Cogs::Core::CinematicCameraSystem | inline |
| cleanup(Context *context) override | Cogs::Core::CinematicCameraSystem | virtual |
| clearCarryFlags() | Cogs::Core::ComponentSystem< ComponentType > | inline |
| component_type typedef (defined in Cogs::Core::ComponentSystem< ComponentType >) | Cogs::Core::ComponentSystem< ComponentType > | |
| ComponentSystem(Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component) (defined in Cogs::Core::ComponentSystem< ComponentType >) | Cogs::Core::ComponentSystem< ComponentType > | inline |
| ComponentSystemBase(Reflection::TypeId componentType) | Cogs::Core::ComponentSystemBase | inline |
| ComponentSystemWithDataPools(Memory::Allocator *allocator, SizeType size=1024, MemBlockType componentMemType=MemBlockType::Component, MemBlockType dataMemType=MemBlockType::ComponentData) (defined in Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes >) | Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | inline |
| componentType | Cogs::Core::ComponentSystemBase | |
| context | Cogs::Core::ComponentSystemBase | |
| createComponent() override | Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | inlinevirtual |
| datas | Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | private |
| destroyComponent(ComponentHandle component) override | Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | inlinevirtual |
| easingFn | Cogs::Core::CinematicCameraSystem | private |
| getComponentIndex(const Component *component) const | Cogs::Core::ComponentSystem< ComponentType > | inline |
| getComponentType() const | Cogs::Core::ComponentSystemBase | inline |
| Cogs::Core::ComponentSystemWithDataPools::getData(const ComponentType *component) | Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | inline |
| Cogs::Core::ComponentSystemWithDataPools::getData(const ComponentType *component) const | Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | inline |
| getHandle(const ComponentType *component) | Cogs::Core::ComponentSystem< ComponentType > | inline |
| getTypeId() | Cogs::Core::ComponentSystem< ComponentType > | inlinestatic |
| initialize(Context *context) override | Cogs::Core::CinematicCameraSystem | virtual |
| instrumentedPostUpdate() override | Cogs::Core::ComponentSystem< ComponentType > | inlinevirtual |
| instrumentedPreUpdate() override | Cogs::Core::ComponentSystem< ComponentType > | inlinevirtual |
| instrumentedUpdate() override | Cogs::Core::ComponentSystem< ComponentType > | inlinevirtual |
| playCameraSequence(const CinematicCameraComponent &targetComp) | Cogs::Core::CinematicCameraSystem | |
| pool | Cogs::Core::ComponentSystem< ComponentType > | |
| postUpdate(Context *) override | Cogs::Core::ComponentSystem< ComponentType > | inlinevirtual |
| Cogs::Core::ComponentSystemBase::postUpdate() | Cogs::Core::ComponentSystemBase | inline |
| prepareUpdate(Context *) override | Cogs::Core::ComponentSystem< ComponentType > | inlinevirtual |
| preUpdate() | Cogs::Core::ComponentSystemBase | inline |
| preUpdate(Context *) | Cogs::Core::ComponentSystemBase | inlinevirtual |
| resetFlags() | Cogs::Core::ComponentSystem< ComponentType > | inline |
| size() | Cogs::Core::ComponentSystem< ComponentType > | inline |
| triggerTargetPoint(const CinematicCameraComponent &targetComp, const short &id=0) | Cogs::Core::CinematicCameraSystem | private |
| update(Context *context) override | Cogs::Core::CinematicCameraSystem | virtual |
| ComponentSystemWithDataPool< CinematicCameraComponent, CinematicCameraData >::update() | Cogs::Core::ComponentSystemBase | inline |
| ~CinematicCameraSystem() (defined in Cogs::Core::CinematicCameraSystem) | Cogs::Core::CinematicCameraSystem | |
| ~ComponentSystemBase() | Cogs::Core::ComponentSystemBase | inlinevirtual |