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Cogs.Core
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Updates material components. More...
#include <MaterialSystem.h>
Public Member Functions | |
| MaterialSystem (Memory::Allocator *allocator, SizeType capacity) | |
| void | update (Context *context) override |
| Updates the material system. | |
| void | cleanup (Context *context) override |
| Cleanup the material system, releasing any shared material instances held. | |
| void | removeUnusedSharedInstances () |
| Removes any shared material instances no longer in use. | |
Public Member Functions inherited from Cogs::Core::ComponentSystemWithDataPool< MaterialComponent, MaterialData > | |
| ComponentSystemWithDataPool (Memory::Allocator *allocator, SizeType size=1024) | |
| MaterialData & | getData (const MaterialComponent *component) |
| const MaterialData & | getData (const MaterialComponent *component) const |
Public Member Functions inherited from Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > | |
| ComponentSystemWithDataPools (Memory::Allocator *allocator, SizeType size=1024, MemBlockType componentMemType=MemBlockType::Component, MemBlockType dataMemType=MemBlockType::ComponentData) | |
| ComponentHandle | createComponent () override |
| void | destroyComponent (ComponentHandle component) override |
| template<typename T > | |
| T & | getData (const ComponentType *component) |
| Get the data stored for the given component from the data pool storing objects of the specified template type. | |
| template<typename T > | |
| const T & | getData (const ComponentType *component) const |
| Get the const data stored for the given component from the data pool storing objects of the specified template type. | |
Public Member Functions inherited from Cogs::Core::ComponentSystem< ComponentType > | |
| ComponentSystem (Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component) | |
| void | instrumentedPreUpdate () override |
| Provided for tagged engine instrumentation. | |
| void | instrumentedUpdate () override |
| Provided for tagged engine instrumentation. | |
| void | instrumentedPostUpdate () override |
| Provided for tagged engine instrumentation. | |
| ComponentHandle | createComponent () override |
| Create a new component instance. | |
| void | destroyComponent (ComponentHandle component) override |
| Destroy the component held by the given handle. | |
| SizeType | getComponentIndex (const Component *component) const |
| Get the index of the given component in the component pool. | |
| size_t | size () |
| Returns the number of active components. | |
| void | clearCarryFlags () |
| Clear carry flags of all active components. | |
| void | resetFlags () |
| Reset the flags of all active components. | |
| void | prepareUpdate (Context *) override |
| void | postUpdate (Context *) override |
| ComponentHandle | getHandle (const ComponentType *component) |
| Get a handle to the given Component instance. | |
| virtual void | addEntitiesWithComponent (std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) override |
| Return all entities with a given. | |
Public Member Functions inherited from Cogs::Core::ComponentSystemBase | |
| virtual | ~ComponentSystemBase () |
| Provided for destruction via pointer to base. | |
| ComponentSystemBase (Reflection::TypeId componentType) | |
| Constructs a ComponentSystemBase to manage components of the given componentType. | |
| virtual void | initialize (Context *context) |
| Initialize the system. | |
| void | preUpdate () |
| Run the pre-update method of the system. | |
| void | update () |
| Updates the system state to that of the current frame. | |
| void | postUpdate () |
| Perform post update logic in the system. | |
| virtual void | preUpdate (Context *) |
| Provided for custom pre update logic in derived systems. | |
| virtual void | prepareUpdate (Context *) |
| Provided for custom update preparation logic in derived systems. | |
| virtual void | update (Context *) |
| Provided for custom update logic in derived systems. | |
| virtual void | postUpdate (Context *) |
| Provided for custom post update logic in derived systems. | |
| virtual void | instrumentedPreUpdate () |
| Provided for tagged engine instrumentation. | |
| virtual void | instrumentedUpdate () |
| Provided for tagged engine instrumentation. | |
| virtual void | instrumentedPostUpdate () |
| Provided for tagged engine instrumentation. | |
| virtual void | addEntitiesWithComponent (std::vector< EntityId > &, Reflection::TypeId) |
| Return all entities with a given. | |
| virtual void | cleanup (Context *) |
| Provided for custom cleanup logic in derived systems. | |
| virtual ComponentHandle | createComponent () |
| Create a new component instance. | |
| virtual void | destroyComponent (ComponentHandle) |
| Destroy the component held by the given handle. | |
| Reflection::TypeId | getComponentType () const |
| Get the reflected type of the components managed by this system. | |
Public Attributes | |
| std::unordered_map< size_t, MaterialInstanceHandle > | instances |
| Holds shared material instances used by one or more MaterialComponent instances. | |
Public Attributes inherited from Cogs::Core::ComponentSystem< ComponentType > | |
| ComponentPool< ComponentType > | pool |
| Pool of components managed by the system. | |
Public Attributes inherited from Cogs::Core::ComponentSystemBase | |
| Reflection::TypeId | componentType |
| The type of components managed by this instance. | |
| Context * | context = nullptr |
| Pointer to the Context instance the system lives in. | |
Additional Inherited Members | |
Public Types inherited from Cogs::Core::ComponentSystem< ComponentType > | |
| typedef ComponentType | component_type |
Static Public Member Functions inherited from Cogs::Core::ComponentSystem< ComponentType > | |
| static Reflection::TypeId | getTypeId () |
| Get the type id of the component type used by the system. | |
Updates material components.
The material system creates actual MaterialInstance resources based on the contents of the material components. A set of shared material instances is kept to make it possible to share underlying resources between MaterialComponents with the same values.
The material instances created are applied to the corresponding *RenderComponent(s) found on the same entity.
Definition at line 35 of file MaterialSystem.h.
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inline |
Definition at line 38 of file MaterialSystem.h.
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overridevirtual |
Cleanup the material system, releasing any shared material instances held.
Reimplemented from Cogs::Core::ComponentSystemBase.
Definition at line 308 of file MaterialSystem.cpp.
| void Cogs::Core::MaterialSystem::removeUnusedSharedInstances | ( | ) |
Removes any shared material instances no longer in use.
Definition at line 290 of file MaterialSystem.cpp.
Referenced by update().
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overridevirtual |
Updates the material system.
Reimplemented from Cogs::Core::ComponentSystemBase.
Definition at line 64 of file MaterialSystem.cpp.
References Cogs::Core::applyRenderMaterial(), Cogs::Core::Blend, Cogs::Core::ComponentSystemBase::context, Cogs::Core::getMaterialHash(), Cogs::Core::HandleIsValid(), instances, Cogs::Core::isLine(), Cogs::LineList, Cogs::LineListAdjacency, Cogs::LineStrip, Cogs::LineStripAdjacency, Cogs::Core::ResourceHandle_t< MaterialInstance >::NoHandle, Cogs::Core::MaterialFlags::Override, Cogs::Core::MaterialFlags::OverrideAlpha, Cogs::Core::MaterialFlags::OverrideColor, Cogs::Core::MaterialFlags::OverrideTextures, Cogs::PointList, Cogs::Core::ComponentSystem< ComponentType >::pool, and removeUnusedSharedInstances().
| std::unordered_map<size_t, MaterialInstanceHandle> Cogs::Core::MaterialSystem::instances |
Holds shared material instances used by one or more MaterialComponent instances.
Definition at line 50 of file MaterialSystem.h.
Referenced by update().