Cogs.Core
Public Member Functions | Public Attributes | List of all members
Cogs::Core::MaterialSystem Class Reference

Updates material components. More...

#include <MaterialSystem.h>

Inheritance diagram for Cogs::Core::MaterialSystem:
Cogs::Core::ComponentSystemWithDataPool< MaterialComponent, MaterialData > Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes > Cogs::Core::ComponentSystem< ComponentType > Cogs::Core::ComponentSystemBase

Public Member Functions

 MaterialSystem (Memory::Allocator *allocator, SizeType capacity)
 
void update (Context *context) override
 Updates the material system.
 
void cleanup (Context *context) override
 Cleanup the material system, releasing any shared material instances held.
 
void removeUnusedSharedInstances ()
 Removes any shared material instances no longer in use.
 
- Public Member Functions inherited from Cogs::Core::ComponentSystemWithDataPool< MaterialComponent, MaterialData >
 ComponentSystemWithDataPool (Memory::Allocator *allocator, SizeType size=1024)
 
MaterialDatagetData (const MaterialComponent *component)
 
const MaterialDatagetData (const MaterialComponent *component) const
 
- Public Member Functions inherited from Cogs::Core::ComponentSystemWithDataPools< ComponentType, DataTypes >
 ComponentSystemWithDataPools (Memory::Allocator *allocator, SizeType size=1024, MemBlockType componentMemType=MemBlockType::Component, MemBlockType dataMemType=MemBlockType::ComponentData)
 
ComponentHandle createComponent () override
 
void destroyComponent (ComponentHandle component) override
 
template<typename T >
T & getData (const ComponentType *component)
 Get the data stored for the given component from the data pool storing objects of the specified template type.
 
template<typename T >
const T & getData (const ComponentType *component) const
 Get the const data stored for the given component from the data pool storing objects of the specified template type.
 
- Public Member Functions inherited from Cogs::Core::ComponentSystem< ComponentType >
 ComponentSystem (Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component)
 
void instrumentedPreUpdate () override
 Provided for tagged engine instrumentation.
 
void instrumentedUpdate () override
 Provided for tagged engine instrumentation.
 
void instrumentedPostUpdate () override
 Provided for tagged engine instrumentation.
 
ComponentHandle createComponent () override
 Create a new component instance.
 
void destroyComponent (ComponentHandle component) override
 Destroy the component held by the given handle.
 
SizeType getComponentIndex (const Component *component) const
 Get the index of the given component in the component pool.
 
size_t size ()
 Returns the number of active components.
 
void clearCarryFlags ()
 Clear carry flags of all active components.
 
void resetFlags ()
 Reset the flags of all active components.
 
void prepareUpdate (Context *) override
 
void postUpdate (Context *) override
 
ComponentHandle getHandle (const ComponentType *component)
 Get a handle to the given Component instance.
 
virtual void addEntitiesWithComponent (std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) override
 Return all entities with a given.
 
- Public Member Functions inherited from Cogs::Core::ComponentSystemBase
virtual ~ComponentSystemBase ()
 Provided for destruction via pointer to base.
 
 ComponentSystemBase (Reflection::TypeId componentType)
 Constructs a ComponentSystemBase to manage components of the given componentType.
 
virtual void initialize (Context *context)
 Initialize the system.
 
void preUpdate ()
 Run the pre-update method of the system.
 
void update ()
 Updates the system state to that of the current frame.
 
void postUpdate ()
 Perform post update logic in the system.
 
virtual void preUpdate (Context *)
 Provided for custom pre update logic in derived systems.
 
virtual void prepareUpdate (Context *)
 Provided for custom update preparation logic in derived systems.
 
virtual void update (Context *)
 Provided for custom update logic in derived systems.
 
virtual void postUpdate (Context *)
 Provided for custom post update logic in derived systems.
 
virtual void instrumentedPreUpdate ()
 Provided for tagged engine instrumentation.
 
virtual void instrumentedUpdate ()
 Provided for tagged engine instrumentation.
 
virtual void instrumentedPostUpdate ()
 Provided for tagged engine instrumentation.
 
virtual void addEntitiesWithComponent (std::vector< EntityId > &, Reflection::TypeId)
 Return all entities with a given.
 
virtual void cleanup (Context *)
 Provided for custom cleanup logic in derived systems.
 
virtual ComponentHandle createComponent ()
 Create a new component instance.
 
virtual void destroyComponent (ComponentHandle)
 Destroy the component held by the given handle.
 
Reflection::TypeId getComponentType () const
 Get the reflected type of the components managed by this system.
 

Public Attributes

std::unordered_map< size_t, MaterialInstanceHandleinstances
 Holds shared material instances used by one or more MaterialComponent instances.
 
- Public Attributes inherited from Cogs::Core::ComponentSystem< ComponentType >
ComponentPool< ComponentType > pool
 Pool of components managed by the system.
 
- Public Attributes inherited from Cogs::Core::ComponentSystemBase
Reflection::TypeId componentType
 The type of components managed by this instance.
 
Contextcontext = nullptr
 Pointer to the Context instance the system lives in.
 

Additional Inherited Members

- Public Types inherited from Cogs::Core::ComponentSystem< ComponentType >
typedef ComponentType component_type
 
- Static Public Member Functions inherited from Cogs::Core::ComponentSystem< ComponentType >
static Reflection::TypeId getTypeId ()
 Get the type id of the component type used by the system.
 

Detailed Description

Updates material components.

The material system creates actual MaterialInstance resources based on the contents of the material components. A set of shared material instances is kept to make it possible to share underlying resources between MaterialComponents with the same values.

The material instances created are applied to the corresponding *RenderComponent(s) found on the same entity.

Definition at line 35 of file MaterialSystem.h.

Constructor & Destructor Documentation

◆ MaterialSystem()

Cogs::Core::MaterialSystem::MaterialSystem ( Memory::Allocator allocator,
SizeType  capacity 
)
inline

Definition at line 38 of file MaterialSystem.h.

Member Function Documentation

◆ cleanup()

void Cogs::Core::MaterialSystem::cleanup ( Context context)
overridevirtual

Cleanup the material system, releasing any shared material instances held.

Reimplemented from Cogs::Core::ComponentSystemBase.

Definition at line 308 of file MaterialSystem.cpp.

◆ removeUnusedSharedInstances()

void Cogs::Core::MaterialSystem::removeUnusedSharedInstances ( )

Removes any shared material instances no longer in use.

Definition at line 290 of file MaterialSystem.cpp.

Referenced by update().

◆ update()

void Cogs::Core::MaterialSystem::update ( Context context)
overridevirtual

Member Data Documentation

◆ instances

std::unordered_map<size_t, MaterialInstanceHandle> Cogs::Core::MaterialSystem::instances

Holds shared material instances used by one or more MaterialComponent instances.

Definition at line 50 of file MaterialSystem.h.

Referenced by update().


The documentation for this class was generated from the following files: