Cogs.Core
Cogs::Core::RenderSystem Member List

This is the complete list of members for Cogs::Core::RenderSystem, including all inherited members.

addEntitiesWithComponent(std::vector< EntityId > &entities, Reflection::TypeId componentTypeId) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
base_type typedef (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystemprivate
cleanup(Context *context) overrideCogs::Core::RenderSystemvirtual
clearCarryFlags()Cogs::Core::ComponentSystem< ComponentType >inline
component_type typedef (defined in Cogs::Core::ComponentSystem< ComponentType >)Cogs::Core::ComponentSystem< ComponentType >
ComponentSystem(Memory::Allocator *allocator, SizeType size=16384, MemBlockType componentMemType=MemBlockType::Component) (defined in Cogs::Core::ComponentSystem< ComponentType >)Cogs::Core::ComponentSystem< ComponentType >inline
ComponentSystemBase(Reflection::TypeId componentType)Cogs::Core::ComponentSystemBaseinline
componentTypeCogs::Core::ComponentSystemBase
contextCogs::Core::ComponentSystemBase
createComponent() overrideCogs::Core::RenderSystemvirtual
datasCogs::Core::ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >private
destroyComponent(ComponentHandle component) overrideCogs::Core::RenderSystemvirtual
ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >::destroyComponent(ComponentHandle component) overrideCogs::Core::ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >inline
generation (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystemprivate
geometryGroup (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystemprivate
getComponentIndex(const Component *component) constCogs::Core::ComponentSystem< ComponentType >inline
getComponentType() constCogs::Core::ComponentSystemBaseinline
getData(const MeshRenderComponent *component)Cogs::Core::ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >inline
getData(const MeshRenderComponent *component) constCogs::Core::ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >inline
getGeneration() const (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSysteminline
getHandle(const ComponentType *component)Cogs::Core::ComponentSystem< ComponentType >inline
getLocalBounds(const MeshRenderComponent *component) (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSysteminline
getTaskGroup() const (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSysteminline
getTypeId()Cogs::Core::ComponentSystem< ComponentType >inlinestatic
getWorldBounds(const MeshRenderComponent *component) (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSysteminline
initialize(Context *context) overrideCogs::Core::RenderSystemvirtual
initializeCulling(struct CullingSource *cullSource) (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystem
instrumentedPostUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
instrumentedPreUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
instrumentedUpdate() overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
needsPost (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystemprivate
picker (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystemprivate
poolCogs::Core::ComponentSystem< ComponentType >
postUpdate(Context *context) overrideCogs::Core::RenderSystemvirtual
Cogs::Core::ComponentSystemBase::postUpdate()Cogs::Core::ComponentSystemBaseinline
prepareUpdate(Context *) overrideCogs::Core::ComponentSystem< ComponentType >inlinevirtual
preUpdate()Cogs::Core::ComponentSystemBaseinline
preUpdate(Context *)Cogs::Core::ComponentSystemBaseinlinevirtual
RenderSystem(Memory::Allocator *allocator, SizeType capacity) (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSysteminline
resetFlags()Cogs::Core::ComponentSystem< ComponentType >inline
setLocalBounds(const MeshRenderComponent *component, const Geometry::BoundingBox &bbox) (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSysteminline
size()Cogs::Core::ComponentSystem< ComponentType >inline
transformSystem (defined in Cogs::Core::RenderSystem)Cogs::Core::RenderSystem
update(Context *context) overrideCogs::Core::RenderSystemvirtual
ComponentSystemWithDataPools< MeshRenderComponent, MeshRenderData, LocalBounds, WorldBounds >::update()Cogs::Core::ComponentSystemBaseinline
~ComponentSystemBase()Cogs::Core::ComponentSystemBaseinlinevirtual